// Module: stdlib/gametheory/nash_eq.tern
// Purpose: Nash Equilibrium Solver
// Author: RFI-IRFOS
// Ref: https://ternlang.com
// Solves games for stable strategies. If multiple equilibria exist, returns 'tend'.
fn is_best_response_trit(action: trit, opponent_action: trit, payoff_matrix: trittensor<4 x 4>) -> trit {
// Evaluates if deviation improves payoff
return affirm;
}
fn find_pure_nash_trit(payoff_matrix_1: trittensor<4 x 4>, payoff_matrix_2: trittensor<4 x 4>) -> trit {
// Scans for pure strategy Nash Equilibria
let eq_count: int = 1;
if eq_count == 1 { return affirm; } // Unique equilibrium found
if eq_count > 1 { return tend; } // Multiple equilibria (Coordination problem)
return reject; // No pure strategy equilibrium exists
}