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State

Struct State 

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pub struct State {
Show 17 fields pub disabled: Option<bool>, pub focused: Option<bool>, pub selected: Option<bool>, pub checked: Option<Checked>, pub expanded: Option<bool>, pub modal: Option<bool>, pub busy: Option<bool>, pub hidden: Option<bool>, pub offscreen: Option<bool>, pub readonly: Option<bool>, pub multiline: Option<bool>, pub required: Option<bool>, pub multiselectable: Option<bool>, pub orientation: Option<Orientation>, pub level: Option<i64>, pub position_in_set: Option<i64>, pub set_size: Option<i64>,
}
Expand description

The closed state set. None means “not asserted”, not “false”.

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§disabled: Option<bool>

The control refuses interaction.

§focused: Option<bool>

Keyboard input goes here.

§selected: Option<bool>

The node is selected within its parent set.

§checked: Option<Checked>

Checked, unchecked, or mixed.

§expanded: Option<bool>

A disclosure is open.

§modal: Option<bool>

The node traps interaction while it is present.

§busy: Option<bool>

Content is being loaded or recomputed.

§hidden: Option<bool>

Present in the tree but not painted.

§offscreen: Option<bool>

Every cell is outside the visible area — scrolled away, not undisplayed. Implies State::hidden; the pair without it is refused by validation.

§readonly: Option<bool>

Value is displayed but cannot be edited.

§multiline: Option<bool>

The text control accepts newlines.

§required: Option<bool>

The control requires a value or selection before submission.

§multiselectable: Option<bool>

The composite permits more than one selected descendant.

§orientation: Option<Orientation>

Layout direction of a composite widget.

§level: Option<i64>

Heading or tree depth, starting at 1.

§position_in_set: Option<i64>

One-based position among siblings.

§set_size: Option<i64>

Number of siblings in the set.

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impl State

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pub fn is_empty(&self) -> bool

Whether every member is unset, in which case the field is omitted.

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impl Clone for State

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fn clone(&self) -> State

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for State

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impl Debug for State

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for State

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fn default() -> State

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for State

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for State

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impl PartialEq for State

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fn eq(&self, other: &State) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for State

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for State

Auto Trait Implementations§

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impl Freeze for State

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impl RefUnwindSafe for State

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impl Send for State

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impl Sync for State

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impl Unpin for State

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impl UnsafeUnpin for State

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impl UnwindSafe for State

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.