use terminal_graphics_interactive::prelude::*;
fn main() -> std::io::Result<()> {
// Bubbles float up (gravity is negative). The mouse pulls them. Click to add one.
World::new()
.balls(14)
.size(1.6)
.gravity(-0.004)
.mouse_pulls()
.trails()
.palette(Palette::ocean())
.run()
}