usebytemuck::{Zeroable, Pod};pubmodbuffer;pubmodmacros;pubmodpipeline;pubmodresource;pubmodshader;pubmodtexture;/// A structure used for padding to align data to specific byte
/// boundaries for convenience and safety in GPU memory operations.
#[repr(C)]#[derive(Default, Debug, Clone, PartialEq, Copy, Zeroable, Pod)]pubstructPadding{_padding:u32,
}