//! Mesh module provides structures and utilities for handling 3D mesh data.
//! It includes definitions for vertices and meshes, as well as methods for generating
//! faces for a voxel-based rendering system.
usecrate::render::vertex::Vertex;/// A mesh structure containing vertex data.
#[derive(Debug, Clone, Default)]pubstructMesh{/// The list of vertices that form the mesh.
pubvertex_data:Vec<Vertex>,
}