#[derive(Debug)]
pub enum GameError {
Running(std::io::Error),
RawMode(Box<dyn std::error::Error>),
TerminalMode(std::io::Error),
TerminalExecute(std::io::Error),
}
impl std::error::Error for GameError {}
impl std::fmt::Display for GameError {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "Game Encountered an Error: {:?}", self) }
}