tera 0.3.0

Jinja2/Django templates in pure Rust
Documentation

Tera

Build Status

Introduction

Tera is a template engine based on Jinja2 and the Django template language.

It is subject to lots of API changes as users provide feedback.

While Tera is inspired by the engines above, it doesn't have the backward compatibility to maintain and we can improve on those if possible. One of the goal is to avoid putting too much logic in the templates so it's closer to the Django ones in that respect, except it has math operations built-in.

Example of a template file:

<html>
  <head>
    <title>{{ product.name }}</title>
  </head>
  <body>
    <h1>{{ product.name }} - {{ product.manufacturer }}</h1>
    <p>{{ product.summary }}</p>
    <p>£{{ product.price * 1.20 }} (VAT inc.)</p>
    {% if friend_reviewed %}
      <p>Look at reviews from your friends {{ username }}</p>
      {% if number_reviews > 10 || show_more %}
        <p>All reviews</p>
        {% for review in reviews %}
          <h3>{{review.title}}</h3>
          {% for paragraph in review.paragraphs %}
            <p>{{ paragraph }}</p>
          {% endfor %}
        {% endfor %}
      {% elif number_reviews == 1 %}
        <p>Only one review</p>
      {% endif %}
    {% else %}
      <p>None of your friend reviewed this product</p>
    {% endif %}
    <button>Buy!</button>
  </body>
</html>

Usage

Tera will load and parse all the templates in the given directory.

Let's take the following directory as example.

templates/
  hello.html
  index.html
  products/
    product.html
    price.html

Assuming the rust file is at the same level as the templates folder, we would parse the templates that way:

use tera::Tera;

// Use globbing
let tera = Tera::new("templates/**/*");

Tera will panic on invalid templates which means you should add template compilation as a build step when compiling. Have a look at that page to learn more about build script.

This step is also meant to only be ran once, so you can use something like lazy_static to have the tera variable as a global static in your app.

If no errors happened while parsing any of the files, you can now render a template like so:

use tera::Context;

let mut context = Context::new();
context.add("product", &product);
context.add("vat_rate", &0.20);

tera.render("products/product.html", context);

Notice that the name of the template is based on the root of the template directory given to the Tera instance. Context takes any primitive value or a struct that implements the Serialize trait from serde_json.

If the data you want to render implements the Serialize trait, you can bypass the context and render the value directly:

// product here is a struct with a `name` field
tera.value_render("products/product.html", &product);

// in product.html
{{ name }}

Note that this method only works for objects that would be converted to JSON objects, like structs and maps.

Template writer documentation

Variables

You can access variables of the context by using the {{ my_variable_name }} construct. You can access attributes by using the dot (.) like {{ product.name }}. You can access specific members of an array or tuple by using the .i notation where i is a zero-based index.

You can also do some maths: {{ product.price + 10 }}. If product.price is not a number type, the render method will return an error.

If

Similar to the if in Rust, you can have several conditions and also use elif and else:

{% if price < 10 || always_show %}
   Price is {{ price }}.
{% elif price > 1000 %}
   That's expensive!
{% else %}
    N/A
{% endif %}

Undefined variables are considered falsy. This means that you can test for the presence of a variable in the current context by writing:

{% if my_var %}
    {{ my_var }}
{% else %}
    Sorry, my_var isn't defined.
{% endif %}

If my_var is defined, the if branch will be rendered. Otherwise, the else branch will be rendered.

Every if statement has to end with an endif tag.

For

Loop over items in a array:

{% for product in products %}
  {{loop.index}}. {{product.name}}
{% endfor %}

A few special variables are available inside for loops like in jinja2:

  • loop.index: current iteration 1-indexed
  • loop.index0: current iteration 0-indexed
  • loop.first: whether this is the first iteration
  • loop.last: whether this is the last iteration

The for statement has to end with a endfor tag.

Raw

Allow you to ignore texts that Tera would try to render otherwise.

{% raw %}
  Hello {{ name }}
{% endraw %}

would be rendered:

Hello {{ name }}

Inheritance

Tera uses the same kind of inheritance as Jinja2 and django templates: you define a base template and extends it in child templates.

Base template

A base template typically contains the basic html structure as well as several blocks that can contain placeholders. For example, here's a base.html almost copied from the jinja documentation:

<!DOCTYPE html>
<html lang="en">
<head>
    {% block head %}
    <link rel="stylesheet" href="style.css" />
    <title>{% block title %}{% endblock title %} - My Webpage</title>
    {% endblock head %}
</head>
<body>
    <div id="content">{% block content %}{% endblock content %}</div>
    <div id="footer">
        {% block footer %}
        &copy; Copyright 2008 by <a href="http://domain.invalid/">you</a>.
        {% endblock footer %}
    </div>
</body>
</html>

The difference with Jinja being that endblock tags must be named. This defines 4 block tag that child templates can override. The head and footer block contains some html already which will be rendered if they are not overrident.

Child template

Again, straight from jinja2 docs:

{% extends "base.html" %}
{% block title %}Index{% endblock title %}
{% block head %}
    {{ super() }}
    <style type="text/css">
        .important { color: #336699; }
    </style>
{% endblock head %}
{% block content %}
    <h1>Index</h1>
    <p class="important">
      Welcome to my awesome homepage.
    </p>
{% endblock content %}

When trying to render that template, Tera will see that it depends on a parent template and will render it first, filling the blocks as it encounters them in the base template.

Include

You can include a template to be rendered using the current context with the include tag.

{% include "included.html" %}

Tests

Tests can be used against a variable to check some condition on the variable. Perhaps the most common use of variable tests is to check if a variable is defined before its use to prevent run-time errors. Tests are made against variables in if blocks using the is keyword. For example, to test if user is defined, you would write:

{% if user is defined %}
... do something with user ...
{% else %}
... don't use user here ...
{% end %}

Note that testers allow expressions, so the following is a valid test as well:

{% if my_number + 1 is odd %}
 blabla
{% endif %}

Here are the currently implemented testers:

defined

Returns true if the given variable is defined.

undefined

Returns true if the given variable is undefined.

odd

Returns true if the given variable is an odd number.

even

Returns true if the given variable is an even number.

string

Returns true if the given variable is a string.

number

Returns true if the given variable is a number.

Filters

Variables can be modified by filters. Filters are separated from the variable by a pipe symbol (|) and may have named arguments in parentheses. Multiple filters can be chained: the output of one filter is applied to the next.

For example, {{ name | lower | replace(from="doctor", to="Dr.") }} will take a variable called name and make it lowercase and then replace instances of doctor by Dr.. It's equivalent to replace(lower(name), from="doctor", to="Dr.") as a function.

Note that calling filters on a incorrect type like trying to capitalize an array will result in a error.

lower

Lowercase a string

wordcount

Returns number of words in a string

capitalize

Returns the string with all its character lowercased apart from the first char which is uppercased.

replace

Takes 2 mandatory string named arguments: from and to. It will return a string with all instances of the from string with the to string.

Example: {{ name | replace(from="Robert", to="Bob")}}

addslashes

Adds slashes before quotes.

Example: {{ value | addslashes }}

If value is "I'm using Tera", the output will be "I'm using Tera"

slugify

Transform a string into ASCII, lowercase it, trim it, converts spaces to hyphens and remove all characters that are not numbers, lowercase letters or hyphens.

Example: {{ value | slugify}} If value is "-Hello world! ", the output will be "hello-world".

title

Capitalizes each word inside a sentence.

Example: {{ value | title}} If value is "foo bar", the output will be "Foo Bar".

striptags

Tries to remove HTML tags from input. Does not guarantee well formed output if input is not valid HTML.

Example: {{ value | striptags}} If value is "Joel", the output will be "Joel"

first

Returns the first element of an array. If the array is empty, returns empty string;

last

Returns the last element of an array. If the array is empty, returns empty string;

join

Joins an array with a string.

Example: {{ value|join:" // " }}

If value is the array ['a', 'b', 'c'], the output will be the string "a // b // c".

length

Returns the length of an array or a string, 0 if the value is not an array. // TODO: return an error instead to be consistent?

reverse

Returns a reversed string or array

urlencode

Percent-encodes a string.

Example: {{ value | urlencode }} If value is "/foo?a=b&c=d", the output will be "/foo%3Fa%3Db%26c%3Dd".

Takes an optional argument of characters that shouldn't be percent-encoded (/ by default). So, to encode slashes as well, you can do {{ value | urlencode(safe: "") }}.