#[repr(C)]pub struct ActiveSceneUpdated {
pub dojo: Pubkey,
pub scene_id: u64,
}Fields§
§dojo: Pubkey§scene_id: u64Implementations§
Source§impl ActiveSceneUpdated
impl ActiveSceneUpdated
pub fn from_bytes(data: &[u8]) -> &Self
Trait Implementations§
Source§impl Clone for ActiveSceneUpdated
impl Clone for ActiveSceneUpdated
Source§fn clone(&self) -> ActiveSceneUpdated
fn clone(&self) -> ActiveSceneUpdated
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActiveSceneUpdated
impl Debug for ActiveSceneUpdated
Source§impl Loggable for ActiveSceneUpdated
impl Loggable for ActiveSceneUpdated
impl Copy for ActiveSceneUpdated
impl Pod for ActiveSceneUpdated
Auto Trait Implementations§
impl Freeze for ActiveSceneUpdated
impl RefUnwindSafe for ActiveSceneUpdated
impl Send for ActiveSceneUpdated
impl Sync for ActiveSceneUpdated
impl Unpin for ActiveSceneUpdated
impl UnsafeUnpin for ActiveSceneUpdated
impl UnwindSafe for ActiveSceneUpdated
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