temper 0.2.0

A simulation-first Rust game engine
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
mod archetype;
mod chunk;
mod column;
mod location;
mod storage;
mod value;

pub(crate) use archetype::Archetype;
pub(crate) use chunk::Chunk;
pub(crate) use column::{ComponentColumn, StoredComponent};
pub(crate) use location::TableRowLocation;
pub(crate) use storage::{TableEntityLocation, TableStorage};
pub(crate) use value::{TableComponentKey, TableComponentValue};