tempa 0.1.15

A no_std temporal system for animation and simulation, providing time, duration, time ranges, frame rates, and deterministic frame-index stepping.
Documentation
1
2
3
4
5
6
7
8
9
use crate::{Duration, common};

common::impl_numeric_zero!(Duration<T>);
common::impl_numeric_bounded_min!(Duration<T>);
common::impl_numeric_bounded_max!(Duration<T>);
common::impl_numeric_min_max!(Duration<T>);
common::impl_numeric_is_finite!(Duration<T>);

rinia::impl_numeric_casts_wrapper!(Duration<T>);