tempa 0.1.1

A no_std temporal system for animation and simulation, providing time, duration, time ranges, frame rates, and deterministic frame-index stepping.
Documentation
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style_edition = "2024"
newline_style = "Unix"
max_width = 100
use_small_heuristics = "Max"
use_field_init_shorthand = true

imports_granularity = "Crate"
group_imports = "StdExternalCrate"
reorder_imports = true