Struct teloxide::payloads::SendGame[][src]

#[must_use = "Requests do nothing unless sent"]pub struct SendGame {
    pub chat_id: u32,
    pub game_short_name: String,
    pub disable_notification: Option<bool>,
    pub reply_to_message_id: Option<i32>,
    pub allow_sending_without_reply: Option<bool>,
    pub reply_markup: Option<ReplyMarkup>,
}

Use this method to send a game. On success, the sent Message is returned.

Fields

chat_id: u32

Unique identifier for the target chat

game_short_name: String

Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.

disable_notification: Option<bool>

Sends the message silently. Users will receive a notification with no sound.

reply_to_message_id: Option<i32>

If the message is a reply, ID of the original message

allow_sending_without_reply: Option<bool>

Pass True, if the message should be sent even if the specified replied-to message is not found

reply_markup: Option<ReplyMarkup>

A JSON-serialized object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown. If not empty, the first button must launch the game.

Implementations

impl SendGame[src]

pub fn new(chat_id: u32, game_short_name: impl Into<String>) -> SendGame[src]

Trait Implementations

impl Clone for SendGame[src]

impl Debug for SendGame[src]

impl Eq for SendGame[src]

impl Hash for SendGame[src]

impl PartialEq<SendGame> for SendGame[src]

impl Payload for SendGame[src]

type Output = Message

The return type of a Telegram method. Read more

impl Serialize for SendGame[src]

impl StructuralEq for SendGame[src]

impl StructuralPartialEq for SendGame[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash

impl<T> CallHasher for T where
    T: Hash + ?Sized

impl<T> Conv for T

impl<T> Conv for T

impl<Choices> CoproductSubsetter<CNil, HNil> for Choices

type Remainder = Choices

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> FmtForward for T

impl<T> From<T> for T[src]

impl<P> HasPayload for P where
    P: Payload
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type Payload = P

The type of the payload contained.

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U, I> LiftInto<U, I> for T where
    U: LiftFrom<T, I>, 

impl<T> Pipe for T where
    T: ?Sized

impl<T> Pipe for T

impl<T> PipeAsRef for T

impl<T> PipeBorrow for T

impl<T> PipeDeref for T

impl<T> PipeRef for T

impl<Source> Sculptor<HNil, HNil> for Source

type Remainder = Source

impl<P> SendGameSetters for P where
    P: HasPayload<Payload = SendGame>, 
[src]

impl<T> Tap for T

impl<T> Tap for T

impl<T, U> TapAsRef<U> for T where
    U: ?Sized

impl<T, U> TapBorrow<U> for T where
    U: ?Sized

impl<T> TapDeref for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> TryConv for T

impl<T> TryConv for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.