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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct MaskPosition {
pub point: String,
pub x_shift: f64,
pub y_shift: f64,
pub scale: f64,
}
impl MaskPosition {
pub fn new<S>(point: S, x_shift: f64, y_shift: f64, scale: f64) -> Self
where
S: Into<String>,
{
Self {
point: point.into(),
x_shift,
y_shift,
scale,
}
}
pub fn point<S>(mut self, val: S) -> Self
where
S: Into<String>,
{
self.point = val.into();
self
}
pub fn x_shift(mut self, val: f64) -> Self {
self.x_shift = val;
self
}
pub fn y_shift(mut self, val: f64) -> Self {
self.y_shift = val;
self
}
pub fn scale(mut self, val: f64) -> Self {
self.scale = val;
self
}
}