use serde::{Deserialize, Serialize};
use crate::available_types::{InlineKeyboardMarkup, ReplyParameters};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SendGamePayload {
#[serde(skip_serializing_if = "Option::is_none")]
pub business_connection_id: Option<String>,
pub chat_id: i64,
#[serde(skip_serializing_if = "Option::is_none")]
pub message_thread_id: Option<i64>,
pub game_short_name: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub disable_notification: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
pub protect_content: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
pub message_effect_id: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub reply_parameters: Option<ReplyParameters>,
#[serde(skip_serializing_if = "Option::is_none")]
pub reply_markup: Option<InlineKeyboardMarkup>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SetGameScorePayload {
pub user_id: i64,
pub score: i64,
#[serde(skip_serializing_if = "Option::is_none")]
pub force: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
pub disable_edit_message: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
pub chat_id: Option<i64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub message_id: Option<i64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub inline_message_id: Option<String>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GetGameHighScoresPayload {
pub user_id: i64,
#[serde(skip_serializing_if = "Option::is_none")]
pub chat_id: Option<i64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub message_id: Option<i64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub inline_message_id: Option<String>,
}