use std::sync::atomic::{AtomicU64, Ordering};
use wide::u32x4;
static NEXT_IMAGE_ID: AtomicU64 = AtomicU64::new(1);
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
pub enum ImageFilter {
#[default]
Nearest,
Linear,
}
#[derive(Debug, Clone)]
pub struct ImageData {
pub id: u64,
pub pixels: Vec<u8>,
pub width: u32,
pub height: u32,
}
impl ImageData {
pub fn new(pixels: Vec<u8>, width: u32, height: u32) -> Self {
assert_eq!(
pixels.len(),
(width * height * 4) as usize,
"pixels must be RGBA8: width * height * 4 bytes"
);
let mut pixels = pixels;
premultiply_rgba(&mut pixels);
Self {
id: NEXT_IMAGE_ID.fetch_add(1, Ordering::Relaxed),
pixels,
width,
height,
}
}
pub fn from_premultiplied(pixels: Vec<u8>, width: u32, height: u32) -> Self {
assert_eq!(
pixels.len(),
(width * height * 4) as usize,
"pixels must be RGBA8: width * height * 4 bytes"
);
Self {
id: NEXT_IMAGE_ID.fetch_add(1, Ordering::Relaxed),
pixels,
width,
height,
}
}
}
#[inline]
pub fn premultiply_rgba(pixels: &mut [u8]) {
let mut iter = pixels.chunks_exact_mut(16);
for chunk in iter.by_ref() {
let r = u32x4::new([
chunk[0] as u32,
chunk[4] as u32,
chunk[8] as u32,
chunk[12] as u32,
]);
let g = u32x4::new([
chunk[1] as u32,
chunk[5] as u32,
chunk[9] as u32,
chunk[13] as u32,
]);
let b = u32x4::new([
chunk[2] as u32,
chunk[6] as u32,
chunk[10] as u32,
chunk[14] as u32,
]);
let a = u32x4::new([
chunk[3] as u32,
chunk[7] as u32,
chunk[11] as u32,
chunk[15] as u32,
]);
let bias = u32x4::splat(128);
let shift = u32x4::splat(8);
let r_new = ((r * a) + bias) >> shift;
let g_new = ((g * a) + bias) >> shift;
let b_new = ((b * a) + bias) >> shift;
let ra = r_new.to_array();
let ga = g_new.to_array();
let ba = b_new.to_array();
chunk[0] = ra[0] as u8;
chunk[4] = ra[1] as u8;
chunk[8] = ra[2] as u8;
chunk[12] = ra[3] as u8;
chunk[1] = ga[0] as u8;
chunk[5] = ga[1] as u8;
chunk[9] = ga[2] as u8;
chunk[13] = ga[3] as u8;
chunk[2] = ba[0] as u8;
chunk[6] = ba[1] as u8;
chunk[10] = ba[2] as u8;
chunk[14] = ba[3] as u8;
}
for chunk in iter.into_remainder().chunks_exact_mut(4) {
let a = chunk[3] as u32;
chunk[0] = ((chunk[0] as u32 * a + 128) >> 8) as u8;
chunk[1] = ((chunk[1] as u32 * a + 128) >> 8) as u8;
chunk[2] = ((chunk[2] as u32 * a + 128) >> 8) as u8;
}
}