//! The rsx motion engine: signal-backed values that chase a target over time,
//! driven by a central frame ticker. An [`Animated<T>`] wraps a reactive signal
//! whose value is interpolated toward `target` by a [`Curve`] (a [`Tween`] or a
//! [`Spring`]); [`tick`] advances every registered animation once per frame.
//! Colors interpolate in Oklch (see [`Lerp`]) as a deliberate perceptual choice.
pub use Animated;
pub use ;
pub use Easing;
pub use ;
pub use Lerp;
pub use ;