#include "new.h"
void * operator new(size_t size)
{
return malloc(size);
}
void * operator new[](size_t size)
{
return malloc(size);
}
void operator delete(void * ptr)
{
free(ptr);
}
void operator delete[](void * ptr)
{
free(ptr);
}
//int __cxa_guard_acquire(__guard *g) {return !*(char *)(g);};
//void __cxa_guard_release (__guard *g) {*(char *)g = 1;};
//void __cxa_guard_abort (__guard *) {};
//void __cxa_pure_virtual(void) {};