extern crate sequence_trie;
pub use self::sequence_trie::SequenceTrie;
use self::sequence_trie::TrieKey;
pub struct TrieState<K, V>
where K: TrieKey + Clone {
trie: SequenceTrie<K, V>,
path: Vec<K>
}
impl<K, V> TrieState<K, V>
where K: TrieKey + Clone {
pub fn new(trie: SequenceTrie<K, V>) -> Self {
Self {
trie: trie,
path: Vec::new()
}
}
pub fn reset(&mut self) {
self.path.clear();
}
pub fn next(&mut self, event: &K) -> Option<&V> {
if let Some(node) = {
let key = [event];
let key = self.path.iter().chain(key.iter().map(|x| *x));
self.trie.get_node(key)
} {
if let Some(cmd) = node.value() {
self.path.clear();
Some(cmd)
} else {
self.path.push(event.clone());
None
}
} else {
self.path.clear();
None
}
}
}
impl<K, V> From<SequenceTrie<K, V>> for TrieState<K, V>
where K: TrieKey + Clone {
fn from(trie: SequenceTrie<K, V>) -> Self {
Self::new(trie)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn smoke() {
let mut state = TrieState::new({
let mut bindings = SequenceTrie::<&'static str, &'static str>::new();
bindings.insert(&["up"], &"up");
bindings.insert(&["left", "right"], &"left->right");
bindings
});
assert_eq!(None, state.next(&"down"));
assert_eq!(Some(&"up"), state.next(&"up"));
assert_eq!(None, state.next(&"right"));
assert_eq!(None, state.next(&"left"));
assert_eq!(Some(&"left->right"), state.next(&"right"));
}
}