#[repr(C)]pub struct SoundDeviceEffects {
pub bEnableAGC: TTBOOL,
pub bEnableDenoise: TTBOOL,
pub bEnableEchoCancellation: TTBOOL,
}Fields§
§bEnableAGC: TTBOOL§bEnableDenoise: TTBOOL§bEnableEchoCancellation: TTBOOLTrait Implementations§
Source§impl Clone for SoundDeviceEffects
impl Clone for SoundDeviceEffects
Source§fn clone(&self) -> SoundDeviceEffects
fn clone(&self) -> SoundDeviceEffects
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SoundDeviceEffects
impl Debug for SoundDeviceEffects
Source§impl Default for SoundDeviceEffects
impl Default for SoundDeviceEffects
Source§fn default() -> SoundDeviceEffects
fn default() -> SoundDeviceEffects
Returns the “default value” for a type. Read more
impl Copy for SoundDeviceEffects
Auto Trait Implementations§
impl Freeze for SoundDeviceEffects
impl RefUnwindSafe for SoundDeviceEffects
impl Send for SoundDeviceEffects
impl Sync for SoundDeviceEffects
impl Unpin for SoundDeviceEffects
impl UnwindSafe for SoundDeviceEffects
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more