use td_rp::Buffer;
#[derive(Debug)]
pub struct SocketEvent {
socket_fd: i32,
cookie: u32,
client_ip: String,
server_port: u16,
buffer: Buffer,
out_cache: Buffer,
online: bool,
}
impl SocketEvent {
pub fn new(socket_fd: i32, client_ip: String, server_port: u16) -> SocketEvent {
SocketEvent {
socket_fd: socket_fd,
cookie: 0,
client_ip: client_ip,
server_port: server_port,
buffer: Buffer::new(),
out_cache: Buffer::new(),
online: true,
}
}
pub fn get_socket_fd(&self) -> i32 {
self.socket_fd
}
pub fn get_client_ip(&self) -> String {
self.client_ip.clone()
}
pub fn get_server_port(&self) -> u16 {
self.server_port
}
pub fn get_cookie(&self) -> u32 {
self.cookie
}
pub fn set_cookie(&mut self, cookie: u32) {
self.cookie = cookie;
}
pub fn get_buffer(&mut self) -> &mut Buffer {
&mut self.buffer
}
pub fn get_out_cache(&mut self) -> &mut Buffer {
&mut self.out_cache
}
pub fn set_online(&mut self, online: bool) {
self.online = online;
}
pub fn is_online(&mut self) -> bool {
self.online
}
}