tdengine 0.1.2

game server for Rust
Documentation
--roomd.lua
--Created by wugd
--负责扑克的相关模块

--创建模块声明
POKER_D = {}
setmetatable(POKER_D, {__index = _G})
local _ENV = POKER_D

poker_data = {
    0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,   --方块 A - K
    0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D,   --梅花 A - K
    0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,   --红桃 A - K
    0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,   --黑桃 A - K
    0x4E,0x4F,
}

set_table_read_only(poker_data)

function get_poker_data()
    return poker_data
end