tdengine 0.1.2

game server for Rust
Documentation
{
	"start_lua" : "scripts/client/client.lua",
	"telnet_addr" : "127.0.0.1:8009",
	"lua_macros" : {
		"SERVER_ID" : "1",
		"__DIR__" : "../scripts/",
		"UPLOAD_PATH" : "../upload/",
		"_DEBUG" : "true",
		"STANDALONE" : "1",
		"SERVER_TYPE" : "client",
		"GATE_IP" : "127.0.0.1",
		"IS_SINGLE" : "true",
		"CHECK_PACK" : "true",
		"GATE_PORT" : "10124",
		"VERSION" : "1",
		"GATE_HTTP_PORT" : "10330",
		"GATE_CLIENT_PORT" : "10329",
		"GATE_LOGIC_PORT" : "10326",
		"CURRENT_IP" : "127.0.0.1",
		"BIND_IP" : "127.0.0.1",
		"LOG_LEVEL" : "5",
		"DB_SUFFIX" : "win_custom"
	},
	"db_info" : {
		"mysql" : "mysql://root:123456@localhost:3306",
		"redis" : "redis://127.0.0.1:6379/10"
	},
	"net_info" : "config/protocol.txt"
}