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#![feature(async_closure)] use anyhow::*; use aqueue::Actor; use log::*; use std::future::Future; use std::net::SocketAddr; use std::sync::Arc; use tokio::io::{AsyncRead, AsyncWrite, AsyncWriteExt, ReadHalf, WriteHalf}; use tokio::net::{TcpStream, ToSocketAddrs}; pub struct TcpClient<T> { disconnect: bool, sender: WriteHalf<T>, } impl TcpClient<TcpStream> { #[inline] pub async fn connect< T: ToSocketAddrs, F: Future<Output = Result<bool>> + Send + 'static, A: Send + 'static, >( addr: T, f: impl FnOnce(A, Arc<Actor<TcpClient<TcpStream>>>, ReadHalf<TcpStream>) -> F + Send + 'static, token: A, ) -> Result<Arc<Actor<TcpClient<TcpStream>>>> { let stream = TcpStream::connect(addr).await?; let target = stream.peer_addr()?; Self::init(f, token, stream, target) } } impl<T> TcpClient<T> where T: AsyncRead + AsyncWrite + Send + 'static, { #[inline] pub async fn connect_stream_type< H: ToSocketAddrs, F: Future<Output = Result<bool>> + Send + 'static, S: Future<Output = Result<T>> + Send + 'static, A: Send + 'static, >( addr: H, f: impl FnOnce(A, Arc<Actor<TcpClient<T>>>, ReadHalf<T>) -> F + Send + 'static, i: impl FnOnce(TcpStream) -> S + Send + 'static, token: A, ) -> Result<Arc<Actor<TcpClient<T>>>> { let stream = TcpStream::connect(addr).await?; let target = stream.peer_addr()?; let stream = i(stream).await?; Self::init(f, token, stream, target) } #[inline] fn init<F: Future<Output = Result<bool>> + Send + 'static, A: Send + 'static>( f: impl FnOnce(A, Arc<Actor<TcpClient<T>>>, ReadHalf<T>) -> F + Send + 'static, token: A, stream: T, target: SocketAddr, ) -> Result<Arc<Actor<TcpClient<T>>>> { let (reader, sender) = tokio::io::split(stream); let client = Arc::new(Actor::new(TcpClient { disconnect: false, sender, })); let read_client = client.clone(); tokio::spawn(async move { let disconnect_client = read_client.clone(); let need_disconnect = match f(token, read_client, reader).await { Ok(disconnect) => disconnect, Err(err) => { error!("reader error:{}", err); true } }; if need_disconnect { if let Err(er) = disconnect_client.disconnect().await { error!("disconnect to{} err:{}", target, er); } else { debug!("disconnect to {}", target) } } else { debug!("{} reader is close", target); } }); Ok(client) } #[inline] pub async fn disconnect(&mut self) -> Result<()> { if !self.disconnect { self.sender.shutdown().await?; self.disconnect = true; } Ok(()) } #[inline] pub async fn send<'a>(&'a mut self, buff: &'a [u8]) -> Result<usize> { if !self.disconnect { Ok(self.sender.write(buff).await?) } else { bail!("Send Error,Disconnect") } } #[inline] pub async fn send_all<'a>(&'a mut self, buff: &'a [u8]) -> Result<()> { if !self.disconnect { Ok(self.sender.write_all(buff).await?) } else { bail!("Send Error,Disconnect") } } #[inline] pub async fn flush(&mut self) -> Result<()> { if !self.disconnect { Ok(self.sender.flush().await?) } else { bail!("Send Error,Disconnect") } } } #[async_trait::async_trait] pub trait SocketClientTrait { async fn send<'a>(&'a self, buff: &'a [u8]) -> Result<usize>; async fn send_all<'a>(&'a self, buff: &'a [u8]) -> Result<()>; async fn flush(&mut self) -> Result<()>; async fn disconnect(&self) -> Result<()>; } #[async_trait::async_trait] impl<T> SocketClientTrait for Actor<TcpClient<T>> where T: AsyncRead + AsyncWrite + Send + 'static, { #[inline] async fn send<'a>(&'a self, buff: &'a [u8]) -> Result<usize> { unsafe { self.inner_call_ref(async move |inner| inner.get_mut().send(buff).await) .await } } #[inline] async fn send_all<'a>(&'a self, buff: &'a [u8]) -> Result<()> { unsafe { self.inner_call_ref(async move |inner| inner.get_mut().send_all(buff).await) .await } } #[inline] async fn flush(&mut self) -> Result<()> { self.inner_call(async move |inner| inner.get_mut().flush().await) .await } #[inline] async fn disconnect(&self) -> Result<()> { self.inner_call(async move |inner| inner.get_mut().disconnect().await) .await } }