use super::send_method;
use crate::{
connectors::Connector,
errors,
internal::Client,
token,
types::{
message::{self, Message},
parameters::{ChatId, ImplicitChatId},
user,
},
};
use serde::Serialize;
#[derive(Serialize, Debug, Clone)]
#[must_use = "methods do nothing unless turned into a future"]
pub struct SetMessageGameScore<'a, C> {
#[serde(skip)]
client: &'a Client<C>,
#[serde(skip)]
token: token::Ref<'a>,
user_id: user::Id,
score: u32,
chat_id: ChatId<'a>,
message_id: message::Id,
#[serde(skip_serializing_if = "Option::is_none")]
force: Option<bool>,
#[serde(skip_serializing_if = "Option::is_none")]
disable_edit_message: Option<bool>,
}
impl<'a, C> SetMessageGameScore<'a, C> {
pub(crate) fn new(
client: &'a Client<C>,
token: token::Ref<'a>,
chat_id: impl ImplicitChatId<'a>,
message_id: message::Id,
user_id: user::Id,
score: u32,
) -> Self {
Self {
client,
token,
user_id,
score,
chat_id: chat_id.into(),
message_id,
force: None,
disable_edit_message: None,
}
}
pub fn force(mut self, is_forced: bool) -> Self {
self.force = Some(is_forced);
self
}
pub fn disable_edit_message(mut self, is_disabled: bool) -> Self {
self.disable_edit_message = Some(is_disabled);
self
}
}
impl<C: Connector> SetMessageGameScore<'_, C> {
pub async fn call(self) -> Result<Message, errors::MethodCall> {
send_method(
self.client,
self.token,
"setGameScore",
None,
serde_json::to_vec(&self).unwrap(),
)
.await
}
}