use serde::{Deserialize, Serialize};
#[derive(Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PingRequest {
pub value: Option<String>,
}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PingResponse {
pub value: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PlayRequest {
pub url: String,
pub title: Option<String>,
pub artist: Option<String>,
pub album: Option<String>,
}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PlayResponse {
pub success: bool,
pub message: Option<String>,
}
#[derive(Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct EmptyRequest {}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct EmptyResponse {
pub success: bool,
}
#[derive(Debug, Clone, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PlaybackState {
pub is_playing: bool,
pub position: i64,
pub duration: i64,
}