use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct ColorScheme {
pub primary: Option<String>,
pub on_primary: Option<String>,
pub primary_container: Option<String>,
pub on_primary_container: Option<String>,
pub inverse_primary: Option<String>,
pub secondary: Option<String>,
pub on_secondary: Option<String>,
pub secondary_container: Option<String>,
pub on_secondary_container: Option<String>,
pub tertiary: Option<String>,
pub on_tertiary: Option<String>,
pub tertiary_container: Option<String>,
pub on_tertiary_container: Option<String>,
pub background: Option<String>,
pub on_background: Option<String>,
pub surface: Option<String>,
pub on_surface: Option<String>,
pub surface_variant: Option<String>,
pub on_surface_variant: Option<String>,
pub inverse_surface: Option<String>,
pub inverse_on_surface: Option<String>,
pub outline: Option<String>,
}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct InsetsScheme {
pub raw_inset_top: Option<u32>,
pub raw_inset_bottom: Option<u32>,
pub raw_inset_left: Option<u32>,
pub raw_inset_right: Option<u32>,
pub adjusted_inset_top: Option<u32>,
pub adjusted_inset_bottom: Option<u32>,
pub adjusted_inset_left: Option<u32>,
pub adjusted_inset_right: Option<u32>,
pub scale_factor: Option<f64>,
}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct BarColorScheme {
pub color: Option<String>,
}
#[derive(Debug, Clone, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct M3Error {
pub error: Option<String>,
}
#[derive(Serialize)]
pub struct ColorSchemePayload {
pub theme: String,
}
#[derive(Serialize)]
pub struct BarColorPayload {
pub color: String,
}