mod atlas_builder;
mod tileset_builder;
mod image_builder;
use tileset_builder::*;
use image_builder::*;
use tato::*;
use std::{io, fs, path::Path};
pub use atlas_builder::*;
pub fn remove_dir_contents<P: AsRef<Path>>(path: P) -> io::Result<()> {
for entry in fs::read_dir(path)? {
fs::remove_file(entry?.path())?;
}
Ok(())
}