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//! # Core Actor Traits
//!
//! Defines the foundational traits for the lightweight actor pattern used
//! throughout the orchestration system.
use async_trait;
use Arc;
use ;
/// Base trait for all orchestration actors
///
/// Provides common functionality and lifecycle hooks for actors that manage
/// orchestration components. This trait establishes the foundation for the
/// actor pattern without requiring a full actor framework.
///
/// ## Lifecycle
///
/// Actors have optional lifecycle hooks:
/// - `started()`: Called when the actor is initialized (default: no-op)
/// - `stopped()`: Called when the actor is being shut down (default: no-op)
///
/// ## Example
///
/// ```rust,no_run
/// use tasker_orchestration::actors::OrchestrationActor;
/// use std::sync::Arc;
/// use tasker_shared::system_context::SystemContext;
///
/// pub struct MyActor {
/// context: Arc<SystemContext>,
/// }
///
/// impl OrchestrationActor for MyActor {
/// fn name(&self) -> &'static str {
/// "MyActor"
/// }
///
/// fn context(&self) -> &Arc<SystemContext> {
/// &self.context
/// }
///
/// // Optional: implement started/stopped for resource management
/// }
/// ```
/// Message handler trait for specific message types
///
/// Actors implement this trait for each message type they can handle.
/// This allows type-safe message routing and clear separation of concerns.
///
/// ## Type Parameters
///
/// - `M`: The message type this handler processes (must implement `Message`)
///
/// ## Example
///
/// ```rust,no_run
/// use tasker_orchestration::actors::{Handler, Message, OrchestrationActor};
/// use async_trait::async_trait;
/// use tasker_shared::TaskerResult;
/// use tasker_shared::system_context::SystemContext;
/// use std::sync::Arc;
/// use uuid::Uuid;
///
/// // Define a message
/// pub struct InitializeTaskMessage {
/// pub task_name: String,
/// }
///
/// impl Message for InitializeTaskMessage {
/// type Response = Uuid;
/// }
///
/// // Define an actor
/// pub struct MyActor {
/// context: Arc<SystemContext>,
/// }
///
/// impl OrchestrationActor for MyActor {
/// fn name(&self) -> &'static str { "MyActor" }
/// fn context(&self) -> &Arc<SystemContext> { &self.context }
/// }
///
/// // Implement handler
/// #[async_trait]
/// impl Handler<InitializeTaskMessage> for MyActor {
/// type Response = Uuid;
///
/// async fn handle(&self, msg: InitializeTaskMessage)
/// -> TaskerResult<Uuid> {
/// // Process message and return result
/// Ok(Uuid::new_v4())
/// }
/// }
/// ```
/// Marker trait for command messages
///
/// All messages sent to actors must implement this trait. It defines the
/// associated response type and ensures messages are Send-able across threads.
///
/// ## Type Parameters
///
/// - `Response`: The type returned when this message is handled
///
/// ## Example
///
/// ```rust,no_run
/// use tasker_orchestration::actors::Message;
/// use uuid::Uuid;
///
/// pub struct InitializeTaskMessage {
/// pub task_name: String,
/// }
///
/// impl Message for InitializeTaskMessage {
/// type Response = Uuid;
/// }
/// ```