tari_comms 5.2.1

A peer-to-peer messaging system
Documentation
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use std::time::Duration;

/// Connectivity actor configuration
#[derive(Debug, Clone, Copy)]
pub struct ConnectivityConfig {
    /// The minimum number of connected nodes before connectivity is transitioned to ONLINE
    /// Default: 1
    pub min_connectivity: usize,
    /// Interval to check the connection pool, including reaping inactive connections and retrying failed managed peer
    /// connections. Default: 60s
    pub connection_pool_refresh_interval: Duration,
    /// True if connection reaping is enabled, otherwise false (default: true)
    pub is_connection_reaping_enabled: bool,
    /// The minimum number of connections that must exist before any connections may be reaped
    /// Default: 50
    pub reaper_min_connection_threshold: usize,
    /// The minimum age of the connection before it can be reaped. This prevents a connection that has just been
    /// established from being reaped due to inactivity. Default: 20 minutes
    pub reaper_min_inactive_age: Duration,
    /// The number of connection failures before a peer is considered offline
    /// Default: 1
    pub max_failures_mark_offline: usize,
    /// The length of time to wait before disconnecting a connection that failed tie breaking.
    /// Default: 1s
    pub connection_tie_break_linger: Duration,
    /// If the peer has not been seen within this interval, it will be removed from the peer list on the
    /// next connection attempt.
    /// Default: 24 hours
    pub expire_peer_last_seen_duration: Duration,
    /// The closest number of peer connections to maintain; connections above the threshold will be removed
    /// (default: disabled)
    pub maintain_n_closest_connections_only: Option<usize>,
    /// Target number of active peer connections to maintain
    /// Default: 8
    pub target_connection_count: usize,
    /// Enable proactive peer dialing to maintain target connections
    /// Default: true
    pub proactive_dialing_enabled: bool,
    /// Multiplier for calculating how many peers to dial based on success rate
    /// Default: 2.5
    pub dialing_multiplier: f32,
    /// Window for tracking connection success rates for adaptive dialing
    /// Default: 5 minutes
    pub success_rate_tracking_window: Duration,
    /// Number of consecutive failures before activating circuit breaker
    /// Default: 3
    pub circuit_breaker_failure_threshold: usize,
    /// Time to wait before retrying a circuit-broken peer
    /// Default: 2 minutes
    pub circuit_breaker_retry_interval: Duration,
}

impl Default for ConnectivityConfig {
    fn default() -> Self {
        Self {
            min_connectivity: 1,
            connection_pool_refresh_interval: Duration::from_secs(60),
            reaper_min_inactive_age: Duration::from_secs(20 * 60),
            reaper_min_connection_threshold: 50,
            is_connection_reaping_enabled: true,
            max_failures_mark_offline: 1,
            connection_tie_break_linger: Duration::from_secs(2),
            expire_peer_last_seen_duration: Duration::from_secs(24 * 60 * 60),
            maintain_n_closest_connections_only: None,
            target_connection_count: 8,
            proactive_dialing_enabled: true,
            dialing_multiplier: 2.5,
            success_rate_tracking_window: Duration::from_secs(5 * 60),
            circuit_breaker_failure_threshold: 3,
            circuit_breaker_retry_interval: Duration::from_secs(2 * 60),
        }
    }
}