1use steel::*;
2use super::AccountType;
3use crate::state;
4
5#[repr(C)]
6#[derive(Clone, Copy, Debug, PartialEq, Pod, Zeroable)]
7pub struct Spool {
8 pub id: u64,
9 pub available_rewards: u64,
10 pub theoretical_rewards: u64,
11}
12
13state!(AccountType, Spool);