use std::mem::{self, size_of};
use windows::Win32::{
Devices::HumanInterfaceDevice::*,
Foundation::{HANDLE, HWND},
UI::{
Input::{self as win32i, *},
WindowsAndMessaging::*,
},
};
use crate::{event::ElementState, event_loop::DeviceEventFilter, platform_impl::platform::util};
#[allow(dead_code)]
pub fn get_raw_input_device_list() -> Option<Vec<RAWINPUTDEVICELIST>> {
let list_size = size_of::<RAWINPUTDEVICELIST>() as u32;
let mut num_devices = 0;
let status = unsafe { GetRawInputDeviceList(None, &mut num_devices, list_size) };
if status == u32::MAX {
return None;
}
let mut buffer = Vec::with_capacity(num_devices as _);
let num_stored =
unsafe { GetRawInputDeviceList(Some(buffer.as_ptr() as _), &mut num_devices, list_size) };
if num_stored == u32::MAX {
return None;
}
debug_assert_eq!(num_devices, num_stored);
unsafe { buffer.set_len(num_devices as _) };
Some(buffer)
}
#[non_exhaustive]
#[allow(dead_code)]
pub enum RawDeviceInfo {
Mouse(RID_DEVICE_INFO_MOUSE),
Keyboard(RID_DEVICE_INFO_KEYBOARD),
Hid(RID_DEVICE_INFO_HID),
}
impl From<RID_DEVICE_INFO> for RawDeviceInfo {
fn from(info: RID_DEVICE_INFO) -> Self {
unsafe {
match info.dwType {
win32i::RIM_TYPEMOUSE => RawDeviceInfo::Mouse(info.Anonymous.mouse),
win32i::RIM_TYPEKEYBOARD => RawDeviceInfo::Keyboard(info.Anonymous.keyboard),
win32i::RIM_TYPEHID => RawDeviceInfo::Hid(info.Anonymous.hid),
_ => unreachable!(),
}
}
}
}
#[allow(dead_code)]
pub fn get_raw_input_device_info(handle: HANDLE) -> Option<RawDeviceInfo> {
let mut info: RID_DEVICE_INFO = unsafe { mem::zeroed() };
let info_size = size_of::<RID_DEVICE_INFO>() as u32;
info.cbSize = info_size;
let mut minimum_size = 0;
let status = unsafe {
GetRawInputDeviceInfoW(
Some(handle),
RIDI_DEVICEINFO,
Some(&mut info as *mut _ as _),
&mut minimum_size,
)
};
if status == u32::MAX || status == 0 {
return None;
}
debug_assert_eq!(info_size, status);
Some(info.into())
}
pub fn get_raw_input_device_name(handle: HANDLE) -> Option<String> {
let mut minimum_size = 0;
let status =
unsafe { GetRawInputDeviceInfoW(Some(handle), RIDI_DEVICENAME, None, &mut minimum_size) };
if status != 0 {
return None;
}
let mut name: Vec<u16> = Vec::with_capacity(minimum_size as _);
let status = unsafe {
GetRawInputDeviceInfoW(
Some(handle),
RIDI_DEVICENAME,
Some(name.as_ptr() as _),
&mut minimum_size,
)
};
if status == u32::MAX || status == 0 {
return None;
}
debug_assert_eq!(minimum_size, status);
unsafe { name.set_len(minimum_size as _) };
Some(util::wchar_to_string(&name))
}
pub fn register_raw_input_devices(devices: &[RAWINPUTDEVICE]) -> bool {
let device_size = size_of::<RAWINPUTDEVICE>() as u32;
unsafe { RegisterRawInputDevices(devices, device_size) }.is_ok()
}
pub fn register_all_mice_and_keyboards_for_raw_input(
mut window_handle: HWND,
filter: DeviceEventFilter,
) -> bool {
let flags = match filter {
DeviceEventFilter::Always => {
window_handle = HWND(std::ptr::null_mut());
RIDEV_REMOVE
}
DeviceEventFilter::Unfocused => RIDEV_DEVNOTIFY,
DeviceEventFilter::Never => RIDEV_DEVNOTIFY | RIDEV_INPUTSINK,
};
let devices: [RAWINPUTDEVICE; 2] = [
RAWINPUTDEVICE {
usUsagePage: HID_USAGE_PAGE_GENERIC,
usUsage: HID_USAGE_GENERIC_MOUSE,
dwFlags: flags,
hwndTarget: window_handle,
},
RAWINPUTDEVICE {
usUsagePage: HID_USAGE_PAGE_GENERIC,
usUsage: HID_USAGE_GENERIC_KEYBOARD,
dwFlags: flags,
hwndTarget: window_handle,
},
];
register_raw_input_devices(&devices)
}
pub fn get_raw_input_data(handle: HRAWINPUT) -> Option<RAWINPUT> {
let mut data: RAWINPUT = unsafe { mem::zeroed() };
let mut data_size = size_of::<RAWINPUT>() as u32;
let header_size = size_of::<RAWINPUTHEADER>() as u32;
let status = unsafe {
GetRawInputData(
handle,
RID_INPUT,
Some(&mut data as *mut _ as _),
&mut data_size,
header_size,
)
};
if status == u32::MAX || status == 0 {
return None;
}
Some(data)
}
fn button_flags_to_element_state(
button_flags: u16,
down_flag: u32,
up_flag: u32,
) -> Option<ElementState> {
if util::has_flag(button_flags, down_flag as u16) {
Some(ElementState::Pressed)
} else if util::has_flag(button_flags, up_flag as u16) {
Some(ElementState::Released)
} else {
None
}
}
pub fn get_raw_mouse_button_state(button_flags: u16) -> [Option<ElementState>; 3] {
[
button_flags_to_element_state(
button_flags,
RI_MOUSE_LEFT_BUTTON_DOWN,
RI_MOUSE_LEFT_BUTTON_UP,
),
button_flags_to_element_state(
button_flags,
RI_MOUSE_MIDDLE_BUTTON_DOWN,
RI_MOUSE_MIDDLE_BUTTON_UP,
),
button_flags_to_element_state(
button_flags,
RI_MOUSE_RIGHT_BUTTON_DOWN,
RI_MOUSE_RIGHT_BUTTON_UP,
),
]
}