pub use self::platform::*;
#[cfg(target_os = "windows")]
#[path = "windows/mod.rs"]
mod platform;
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
#[path = "linux/mod.rs"]
mod platform;
#[cfg(target_os = "macos")]
#[path = "macos/mod.rs"]
mod platform;
#[cfg(target_os = "android")]
#[path = "android/mod.rs"]
mod platform;
#[cfg(target_os = "ios")]
#[path = "ios/mod.rs"]
mod platform;
#[cfg(all(
not(target_os = "ios"),
not(target_os = "windows"),
not(target_os = "linux"),
not(target_os = "macos"),
not(target_os = "android"),
not(target_os = "dragonfly"),
not(target_os = "freebsd"),
not(target_os = "netbsd"),
not(target_os = "openbsd"),
))]
compile_error!("The platform you're compiling for is not supported by tao");