tao 0.16.11

Cross-platform window manager library.
Documentation
// Copyright 2014-2021 The winit contributors
// Copyright 2021-2023 Tauri Programme within The Commons Conservancy
// SPDX-License-Identifier: Apache-2.0

#![allow(non_camel_case_types, non_snake_case, non_upper_case_globals)]

use std::{convert::TryInto, ffi::CString, ops::BitOr, os::raw::*};

use objc::{runtime::Object, Encode, Encoding};

use crate::{
  dpi::LogicalSize,
  platform::ios::{Idiom, ScreenEdge, ValidOrientations},
};

pub type id = *mut Object;
pub const nil: id = 0 as id;

#[cfg(target_pointer_width = "32")]
pub type CGFloat = f32;
#[cfg(target_pointer_width = "64")]
pub type CGFloat = f64;

pub type NSInteger = isize;
pub type NSUInteger = usize;

#[repr(C)]
#[derive(Clone, Debug)]
pub struct NSOperatingSystemVersion {
  pub major: NSInteger,
  pub minor: NSInteger,
  pub patch: NSInteger,
}

#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct CGPoint {
  pub x: CGFloat,
  pub y: CGFloat,
}

#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct CGSize {
  pub width: CGFloat,
  pub height: CGFloat,
}

impl CGSize {
  pub fn new(size: LogicalSize<f64>) -> CGSize {
    CGSize {
      width: size.width as _,
      height: size.height as _,
    }
  }
}

#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct CGRect {
  pub origin: CGPoint,
  pub size: CGSize,
}

impl CGRect {
  pub fn new(origin: CGPoint, size: CGSize) -> CGRect {
    CGRect { origin, size }
  }
}

unsafe impl Encode for CGRect {
  fn encode() -> Encoding {
    unsafe {
      if cfg!(target_pointer_width = "32") {
        Encoding::from_str("{CGRect={CGPoint=ff}{CGSize=ff}}")
      } else if cfg!(target_pointer_width = "64") {
        Encoding::from_str("{CGRect={CGPoint=dd}{CGSize=dd}}")
      } else {
        unimplemented!()
      }
    }
  }
}
#[derive(Debug)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UITouchPhase {
  Began = 0,
  Moved,
  Stationary,
  Ended,
  Cancelled,
}

#[derive(Debug, PartialEq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UIForceTouchCapability {
  Unknown = 0,
  Unavailable,
  Available,
}

#[derive(Debug, PartialEq)]
#[allow(dead_code)]
#[repr(isize)]
pub enum UITouchType {
  Direct = 0,
  Indirect,
  Pencil,
}

#[repr(C)]
#[derive(Debug, Clone)]
pub struct UIEdgeInsets {
  pub top: CGFloat,
  pub left: CGFloat,
  pub bottom: CGFloat,
  pub right: CGFloat,
}

#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIUserInterfaceIdiom(NSInteger);

unsafe impl Encode for UIUserInterfaceIdiom {
  fn encode() -> Encoding {
    NSInteger::encode()
  }
}

impl UIUserInterfaceIdiom {
  pub const Unspecified: UIUserInterfaceIdiom = UIUserInterfaceIdiom(-1);
  pub const Phone: UIUserInterfaceIdiom = UIUserInterfaceIdiom(0);
  pub const Pad: UIUserInterfaceIdiom = UIUserInterfaceIdiom(1);
  pub const TV: UIUserInterfaceIdiom = UIUserInterfaceIdiom(2);
  pub const CarPlay: UIUserInterfaceIdiom = UIUserInterfaceIdiom(3);
}

impl From<Idiom> for UIUserInterfaceIdiom {
  fn from(idiom: Idiom) -> UIUserInterfaceIdiom {
    match idiom {
      Idiom::Unspecified => UIUserInterfaceIdiom::Unspecified,
      Idiom::Phone => UIUserInterfaceIdiom::Phone,
      Idiom::Pad => UIUserInterfaceIdiom::Pad,
      Idiom::TV => UIUserInterfaceIdiom::TV,
      Idiom::CarPlay => UIUserInterfaceIdiom::CarPlay,
    }
  }
}

impl Into<Idiom> for UIUserInterfaceIdiom {
  fn into(self) -> Idiom {
    match self {
      UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
      UIUserInterfaceIdiom::Phone => Idiom::Phone,
      UIUserInterfaceIdiom::Pad => Idiom::Pad,
      UIUserInterfaceIdiom::TV => Idiom::TV,
      UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
      _ => unreachable!(),
    }
  }
}

#[repr(transparent)]
#[derive(Clone, Copy, Debug)]
pub struct UIInterfaceOrientationMask(NSUInteger);

unsafe impl Encode for UIInterfaceOrientationMask {
  fn encode() -> Encoding {
    NSUInteger::encode()
  }
}

impl UIInterfaceOrientationMask {
  pub const Portrait: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 1);
  pub const PortraitUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 2);
  pub const LandscapeLeft: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 4);
  pub const LandscapeRight: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 3);
  pub const Landscape: UIInterfaceOrientationMask =
    UIInterfaceOrientationMask(Self::LandscapeLeft.0 | Self::LandscapeRight.0);
  pub const AllButUpsideDown: UIInterfaceOrientationMask =
    UIInterfaceOrientationMask(Self::Landscape.0 | Self::Portrait.0);
  pub const All: UIInterfaceOrientationMask =
    UIInterfaceOrientationMask(Self::AllButUpsideDown.0 | Self::PortraitUpsideDown.0);
}

impl BitOr for UIInterfaceOrientationMask {
  type Output = Self;

  fn bitor(self, rhs: Self) -> Self {
    UIInterfaceOrientationMask(self.0 | rhs.0)
  }
}

impl UIInterfaceOrientationMask {
  pub fn from_valid_orientations_idiom(
    valid_orientations: ValidOrientations,
    idiom: Idiom,
  ) -> UIInterfaceOrientationMask {
    match (valid_orientations, idiom) {
      (ValidOrientations::LandscapeAndPortrait, Idiom::Phone) => {
        UIInterfaceOrientationMask::AllButUpsideDown
      }
      (ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
      (ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
      (ValidOrientations::Portrait, Idiom::Phone) => UIInterfaceOrientationMask::Portrait,
      (ValidOrientations::Portrait, _) => {
        UIInterfaceOrientationMask::Portrait | UIInterfaceOrientationMask::PortraitUpsideDown
      }
    }
  }
}

#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIRectEdge(NSUInteger);

unsafe impl Encode for UIRectEdge {
  fn encode() -> Encoding {
    NSUInteger::encode()
  }
}

impl From<ScreenEdge> for UIRectEdge {
  fn from(screen_edge: ScreenEdge) -> UIRectEdge {
    assert_eq!(
      screen_edge.bits() & !ScreenEdge::ALL.bits(),
      0,
      "invalid `ScreenEdge`"
    );
    UIRectEdge(screen_edge.bits().into())
  }
}

impl Into<ScreenEdge> for UIRectEdge {
  fn into(self) -> ScreenEdge {
    let bits: u8 = self.0.try_into().expect("invalid `UIRectEdge`");
    ScreenEdge::from_bits(bits).expect("invalid `ScreenEdge`")
  }
}

#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct UIScreenOverscanCompensation(NSInteger);

unsafe impl Encode for UIScreenOverscanCompensation {
  fn encode() -> Encoding {
    NSInteger::encode()
  }
}

#[allow(dead_code)]
impl UIScreenOverscanCompensation {
  pub const Scale: UIScreenOverscanCompensation = UIScreenOverscanCompensation(0);
  pub const InsetBounds: UIScreenOverscanCompensation = UIScreenOverscanCompensation(1);
  pub const None: UIScreenOverscanCompensation = UIScreenOverscanCompensation(2);
}

#[link(name = "UIKit", kind = "framework")]
#[link(name = "CoreFoundation", kind = "framework")]
extern "C" {
  pub static kCFRunLoopDefaultMode: CFRunLoopMode;
  pub static kCFRunLoopCommonModes: CFRunLoopMode;

  pub fn UIApplicationMain(
    argc: c_int,
    argv: *const c_char,
    principalClassName: id,
    delegateClassName: id,
  ) -> c_int;

  pub fn CFRunLoopGetMain() -> CFRunLoopRef;
  pub fn CFRunLoopWakeUp(rl: CFRunLoopRef);

  pub fn CFRunLoopObserverCreate(
    allocator: CFAllocatorRef,
    activities: CFOptionFlags,
    repeats: Boolean,
    order: CFIndex,
    callout: CFRunLoopObserverCallBack,
    context: *mut CFRunLoopObserverContext,
  ) -> CFRunLoopObserverRef;
  pub fn CFRunLoopAddObserver(
    rl: CFRunLoopRef,
    observer: CFRunLoopObserverRef,
    mode: CFRunLoopMode,
  );

  pub fn CFRunLoopTimerCreate(
    allocator: CFAllocatorRef,
    fireDate: CFAbsoluteTime,
    interval: CFTimeInterval,
    flags: CFOptionFlags,
    order: CFIndex,
    callout: CFRunLoopTimerCallBack,
    context: *mut CFRunLoopTimerContext,
  ) -> CFRunLoopTimerRef;
  pub fn CFRunLoopAddTimer(rl: CFRunLoopRef, timer: CFRunLoopTimerRef, mode: CFRunLoopMode);
  pub fn CFRunLoopTimerSetNextFireDate(timer: CFRunLoopTimerRef, fireDate: CFAbsoluteTime);
  pub fn CFRunLoopTimerInvalidate(time: CFRunLoopTimerRef);

  pub fn CFRunLoopSourceCreate(
    allocator: CFAllocatorRef,
    order: CFIndex,
    context: *mut CFRunLoopSourceContext,
  ) -> CFRunLoopSourceRef;
  pub fn CFRunLoopAddSource(rl: CFRunLoopRef, source: CFRunLoopSourceRef, mode: CFRunLoopMode);
  pub fn CFRunLoopSourceInvalidate(source: CFRunLoopSourceRef);
  pub fn CFRunLoopSourceSignal(source: CFRunLoopSourceRef);

  pub fn CFAbsoluteTimeGetCurrent() -> CFAbsoluteTime;
  pub fn CFRelease(cftype: *const c_void);
}

pub type Boolean = u8;
pub enum CFAllocator {}
pub type CFAllocatorRef = *mut CFAllocator;
pub enum CFRunLoop {}
pub type CFRunLoopRef = *mut CFRunLoop;
pub type CFRunLoopMode = CFStringRef;
pub enum CFRunLoopObserver {}
pub type CFRunLoopObserverRef = *mut CFRunLoopObserver;
pub enum CFRunLoopTimer {}
pub type CFRunLoopTimerRef = *mut CFRunLoopTimer;
pub enum CFRunLoopSource {}
pub type CFRunLoopSourceRef = *mut CFRunLoopSource;
pub enum CFString {}
pub type CFStringRef = *const CFString;

pub type CFHashCode = c_ulong;
pub type CFIndex = c_long;
pub type CFOptionFlags = c_ulong;
pub type CFRunLoopActivity = CFOptionFlags;

pub type CFAbsoluteTime = CFTimeInterval;
pub type CFTimeInterval = f64;

pub const kCFRunLoopEntry: CFRunLoopActivity = 0;
pub const kCFRunLoopBeforeWaiting: CFRunLoopActivity = 1 << 5;
pub const kCFRunLoopAfterWaiting: CFRunLoopActivity = 1 << 6;
pub const kCFRunLoopExit: CFRunLoopActivity = 1 << 7;

pub type CFRunLoopObserverCallBack =
  extern "C" fn(observer: CFRunLoopObserverRef, activity: CFRunLoopActivity, info: *mut c_void);
pub type CFRunLoopTimerCallBack = extern "C" fn(timer: CFRunLoopTimerRef, info: *mut c_void);

pub enum CFRunLoopObserverContext {}
pub enum CFRunLoopTimerContext {}

#[repr(C)]
pub struct CFRunLoopSourceContext {
  pub version: CFIndex,
  pub info: *mut c_void,
  pub retain: Option<extern "C" fn(*const c_void) -> *const c_void>,
  pub release: Option<extern "C" fn(*const c_void)>,
  pub copyDescription: Option<extern "C" fn(*const c_void) -> CFStringRef>,
  pub equal: Option<extern "C" fn(*const c_void, *const c_void) -> Boolean>,
  pub hash: Option<extern "C" fn(*const c_void) -> CFHashCode>,
  pub schedule: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
  pub cancel: Option<extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode)>,
  pub perform: Option<extern "C" fn(*mut c_void)>,
}

// This is named NSStringRust rather than NSString because the "Debug View Heirarchy" feature of
// Xcode requires a non-ambiguous reference to NSString for unclear reasons. This makes Xcode happy
// so please test if you change the name back to NSString.
pub trait NSStringRust: Sized {
  unsafe fn alloc(_: Self) -> id {
    msg_send![class!(NSString), alloc]
  }

  unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id;
  unsafe fn stringByAppendingString_(self, other: id) -> id;
  unsafe fn init_str(self, string: &str) -> Self;
  unsafe fn UTF8String(self) -> *const c_char;
}

impl NSStringRust for id {
  unsafe fn initWithUTF8String_(self, c_string: *const c_char) -> id {
    msg_send![self, initWithUTF8String: c_string as id]
  }

  unsafe fn stringByAppendingString_(self, other: id) -> id {
    msg_send![self, stringByAppendingString: other]
  }

  unsafe fn init_str(self, string: &str) -> id {
    let cstring = CString::new(string).unwrap();
    self.initWithUTF8String_(cstring.as_ptr())
  }

  unsafe fn UTF8String(self) -> *const c_char {
    msg_send![self, UTF8String]
  }
}