takeable 0.2.0

Container type that allows for temporarily moving out of the container.
Documentation
# Takeable

> A simple wrapper type to allow efficient updates.

## [Documentation]https://docs.rs/crates/takeable/0.1.0

Sometimes it's useful to be able to move out of a mutable reference
temporarily. This often occurs for instance when dealing with state machines
implemented using an enum. For instance let's say you have the following state
machine:

```rust
enum State {
    Starting,
    Running(Resource1, Resource2),
    Finished(Option<Resource2>)
}
```

Let's say that you want to implement a function that changes state from
`Running` to `Finished`. The naive approach would be:

```rust
pub fn to_finished(state: &mut State) {
    let newstate = match *state {
        State::Starting => State::Finished(None),
        State::Running(_, r) => State::Finished(Some(r)),
        State::Finished(r) => State::Finished(r),
    };
    *state = newstate;
}
```

However, this would fail with a ``cannot move out of borrowed content'' error.

There are a few solutions to this problem:

- Use an `Option<State>`. Temporarily set it to `None` to move out the
  state.

- Introduce a new invalid-state to the same purpose.

- Use [`take`][take] from the [`take_mut`][take_mut] crate.

- Restructure your code to avoid the problem.

[take]: https://docs.rs/take_mut/0.1.3/take_mut/fn.take.html
[take_mut]: https://crates.io/crates/take_mut

Depending on your scenario either of these options might preferable. This crate
tries to crate a convenient wrapper around an `Option<T>` with an API that
forces correct usage of the `Option`. This approach also has the advantage that
it allows the performance-optimization of not actually checking the enum-tag
outside of destructor-logic.

Using this library, the code could have been written like this:

```rust
struct StateMachine(Takeable<State>);

enum State {
    Starting,
    Running(Resource1, Resource2),
    Finished(Option<Resource2>)
}

pub fn to_finished(state: &mut StateMachine) {
    state.0.borrow(|state| {
        match state {
            State::Starting => State::Finished(None),
            State::Running(_, r) => State::Finished(Some(r)),
            State::Finished(r) => State::Finished(r),
        }
    });
}
```