use super::{UtilityParser, ParserCategory};
use crate::css_generator::types::CssProperty;
#[derive(Debug, Clone)]
pub struct ShadowParser;
impl ShadowParser {
pub fn new() -> Self { Self }
fn parse_shadow_size_class(&self, class: &str) -> Option<Vec<CssProperty>> {
match class {
"shadow-sm" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 1px 2px 0 rgb(0 0 0 / 0.05)".to_string(),
important: false
}]),
"shadow" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 1px 3px 0 rgb(0 0 0 / 0.1), 0 1px 2px -1px rgb(0 0 0 / 0.1)".to_string(),
important: false
}]),
"shadow-md" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 4px 6px -1px rgb(0 0 0 / 0.1), 0 2px 4px -2px rgb(0 0 0 / 0.1)".to_string(),
important: false
}]),
"shadow-lg" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 10px 15px -3px rgb(0 0 0 / 0.1), 0 4px 6px -4px rgb(0 0 0 / 0.1)".to_string(),
important: false
}]),
"shadow-xl" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 20px 25px -5px rgb(0 0 0 / 0.1), 0 8px 10px -6px rgb(0 0 0 / 0.1)".to_string(),
important: false
}]),
"shadow-2xl" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 25px 50px -12px rgb(0 0 0 / 0.25)".to_string(),
important: false
}]),
"shadow-none" => Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: "0 0 #0000".to_string(),
important: false
}]),
_ => None,
}
}
fn parse_shadow_color_class(&self, class: &str) -> Option<Vec<CssProperty>> {
if let Some(color_part) = class.strip_prefix("shadow-") {
if let Some((color_name, opacity)) = color_part.split_once('/') {
let color_value = self.get_shadow_color_value(color_name)?;
let opacity_value = self.parse_opacity_value(opacity)?;
let final_color = self.apply_opacity_to_color(&color_value, &opacity_value);
return Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: format!("0 1px 3px 0 {}, 0 1px 2px -1px {}", final_color, final_color),
important: false
}]);
}
let color_value = self.get_shadow_color_value(color_part)?;
return Some(vec![CssProperty {
name: "box-shadow".to_string(),
value: format!("0 1px 3px 0 {}, 0 1px 2px -1px {}", color_value, color_value),
important: false
}]);
}
None
}
fn get_shadow_color_value(&self, color: &str) -> Option<String> {
let color_value = match color {
"transparent" => "#00000000",
"current" => "currentColor",
"black" => "#000000",
"white" => "#ffffff",
"gray-50" => "#f9fafb",
"gray-100" => "#f3f4f6",
"gray-200" => "#e5e7eb",
"gray-300" => "#d1d5db",
"gray-400" => "#9ca3af",
"gray-500" => "#6b7280",
"gray-600" => "#4b5563",
"gray-700" => "#374151",
"gray-800" => "#1f2937",
"gray-900" => "#111827",
"zinc-50" => "#fafafa",
"zinc-100" => "#f4f4f5",
"zinc-200" => "#e4e4e7",
"zinc-300" => "#d4d4d8",
"zinc-400" => "#a1a1aa",
"zinc-500" => "#71717a",
"zinc-600" => "#52525b",
"zinc-700" => "#3f3f46",
"zinc-800" => "#27272a",
"zinc-900" => "#18181b",
_ => return None,
};
Some(color_value.to_string())
}
fn parse_opacity_value(&self, opacity: &str) -> Option<String> {
match opacity {
"0" => Some("0".to_string()),
"5" => Some("0.05".to_string()),
"10" => Some("0.1".to_string()),
"20" => Some("0.2".to_string()),
"25" => Some("0.25".to_string()),
"30" => Some("0.3".to_string()),
"40" => Some("0.4".to_string()),
"50" => Some("0.5".to_string()),
"60" => Some("0.6".to_string()),
"70" => Some("0.7".to_string()),
"75" => Some("0.75".to_string()),
"80" => Some("0.8".to_string()),
"90" => Some("0.9".to_string()),
"95" => Some("0.95".to_string()),
"100" => Some("1".to_string()),
_ => None,
}
}
fn apply_opacity_to_color(&self, color: &str, opacity: &str) -> String {
if color.starts_with('#') && color.len() == 7 {
let r = u8::from_str_radix(&color[1..3], 16).unwrap_or(0);
let g = u8::from_str_radix(&color[3..5], 16).unwrap_or(0);
let b = u8::from_str_radix(&color[5..7], 16).unwrap_or(0);
format!("rgba({}, {}, {}, {})", r, g, b, opacity)
} else {
color.to_string() }
}
}
impl UtilityParser for ShadowParser {
fn parse_class(&self, class: &str) -> Option<Vec<CssProperty>> {
if let Some(properties) = self.parse_shadow_size_class(class) {
return Some(properties);
}
if let Some(properties) = self.parse_shadow_color_class(class) {
return Some(properties);
}
None
}
fn get_supported_patterns(&self) -> Vec<&'static str> {
vec!["shadow-sm", "shadow", "shadow-md", "shadow-lg", "shadow-xl", "shadow-2xl", "shadow-none", "shadow-*"]
}
fn get_priority(&self) -> u32 { 85 }
fn get_category(&self) -> ParserCategory { ParserCategory::Effects }
}
impl Default for ShadowParser {
fn default() -> Self { Self::new() }
}