taffy 0.15.0

A flexible UI layout library
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
//! Low-level access to the layout algorithms themselves. For a higher-level API, see the [`TaffyTree`](crate::TaffyTree) struct.
//!
//! ### Layout functions
//!
//! The layout functions all take an [`&mut impl LayoutPartialTree`](crate::LayoutPartialTree) parameter, which represents a single container node and it's direct children.
//!
//! | Function                          | Purpose                                                                                                                                                                                            |
//! | ---                               | ---                                                                                                                                                                                                |
//! | [`compute_flexbox_layout`]        | Layout a Flexbox container and it's direct children                                                                                                                                                |
//! | [`compute_grid_layout`]           | Layout a CSS Grid container and it's direct children                                                                                                                                               |
//! | [`compute_block_layout`]          | Layout a Block container and it's direct children                                                                                                                                                  |
//! | [`compute_leaf_layout`]           | Applies common properties like padding/border/aspect-ratio to a node before deferring to a passed closure to determine it's size. Can be applied to nodes like text or image nodes.                |
//! | [`compute_root_layout`]           | Layout the root node of a tree (regardless of it's layout mode). This function is typically called once to begin a layout run.                                                                     |                                                                      |
//! | [`compute_hidden_layout`]         | Mark a node as hidden during layout (like `Display::None`)                                                                                                                                         |
//! | [`compute_cached_layout`]         | Attempts to find a cached layout for the specified node and layout inputs. Uses the provided closure to compute the layout (and then stores the result in the cache) if no cached layout is found. |
//!
//! ### Other functions
//!
//! | Function                          | Requires                                                                                                                                                                                           | Purpose                                                              |
//! | ---                               | ---                                                                                                                                                                                                | ---                                                                  |
//! | [`round_layout`]                  | [`RoundTree`]                                                                                                                                                                                      | Round a tree of float-valued layouts to integer pixels               |
//! | [`print_tree`](crate::print_tree) | [`PrintTree`](crate::PrintTree)                                                                                                                                                                    | Print a debug representation of a node tree and it's computed layout |
//!
pub(crate) mod common;
pub(crate) mod leaf;
pub(crate) mod oof;

#[cfg(feature = "block_layout")]
pub(crate) mod block;

#[cfg(feature = "float_layout")]
pub(crate) mod float;

#[cfg(feature = "flexbox")]
pub(crate) mod flexbox;

#[cfg(feature = "grid")]
pub(crate) mod grid;

pub use leaf::compute_leaf_layout;
pub use oof::{compute_oof_layout, compute_oof_layout_for_area, resolve_static_offset, OofLayoutResult};

#[cfg(feature = "block_layout")]
pub use self::block::{compute_block_align_content_offset, compute_block_layout, BlockContext, BlockFormattingContext};

#[cfg(feature = "flexbox")]
pub use self::flexbox::compute_flexbox_layout;

#[cfg(feature = "grid")]
pub use self::grid::compute_grid_layout;

#[cfg(feature = "float_layout")]
pub use self::float::{BfcSlot, ContentSlot, FloatContext, FloatIntrinsicWidthCalculator};

use crate::geometry::{Line, Point, Size};
use crate::style::{AvailableSpace, ContainingBlockClaims, CoreStyle, Overflow, Position};
use crate::tree::{
    AxisStaticAlign, AxisStaticEdge, AxisStaticPosition, Layout, LayoutInput, LayoutOutput, LayoutPartialTree,
    LayoutPartialTreeExt, NodeId, OofCandidate, OofCandidates, RequestedAxis, RoundTree, RunMode, SizingMode,
};
use crate::util::debug::{debug_log, debug_log_node, debug_pop_node, debug_push_node};
use crate::util::sys::{round, Vec};
use crate::util::ResolveOrZero;
use crate::{CacheTree, MaybeMath, MaybeResolve};

/// Compute layout for the root node in the tree
///
/// The root's containing block is the initial containing block (ICB), which has the dimensions of the
/// viewport (`available_space`) and is anchored at the canvas origin. The root's `position` and `inset`
/// styles are resolved against it:
///
/// - A `position: absolute`/`fixed` root is laid out by the out-of-flow positioning routine used for
///   every other out-of-flow box (insets, shrink-to-fit sizing, auto margins, ...), with its static
///   position at the ICB origin. This requires a definite `available_space` in both axes: otherwise there
///   is no ICB to resolve against and the root is laid out as if it were in flow.
/// - A `position: relative` root is laid out in flow and then offset by its insets.
pub fn compute_root_layout(
    tree: &mut (impl crate::tree::LayoutContainingBlock + CacheTree),
    root: NodeId,
    available_space: Size<AvailableSpace>,
) {
    let style = tree.get_core_container_style(root);
    let position = style.position();
    let direction = style.direction();
    drop(style);

    let icb_size = available_space.into_options();
    let oof_root_area = match (position.is_out_of_flow(), icb_size.width, icb_size.height) {
        (true, Some(width), Some(height)) => Some(Size { width, height }),
        _ => None,
    };

    // When the root's layout is served from the cache its layout algorithm does not run, so the
    // hoisted children it recorded on a previous run (including those added by the root
    // positioning pass below) are still in place and must not be re-added.
    let mut root_is_cached = false;

    let (layout, candidates) = if let Some(area_size) = oof_root_area {
        // The static position of the root places its margin box at the origin of the ICB
        let (start, end) = if direction.is_rtl() { (area_size.width, area_size.width) } else { (0.0, 0.0) };
        let candidate = OofCandidate {
            node: root,
            order: 0,
            position,
            static_position: Point {
                x: AxisStaticPosition {
                    area: Line { start, end },
                    align: AxisStaticAlign::from_keyword(if direction.is_rtl() {
                        AxisStaticEdge::End
                    } else {
                        AxisStaticEdge::Start
                    }),
                },
                y: AxisStaticPosition::from_edge(0.0, AxisStaticEdge::Start),
            },
        };
        let oof::OofBoxLayout { layout, surfaced, .. } = oof::layout_oof_box(
            tree,
            candidate,
            area_size,
            Point::ZERO,
            direction,
            // The initial containing block is not a scroll container
            Point { x: Overflow::Visible, y: Overflow::Visible },
            #[cfg(feature = "grid")]
            None,
            |tree, inputs| root_is_cached = tree.cache_get(root, inputs).is_some(),
        );
        (layout, surfaced)
    } else {
        compute_in_flow_root_layout(tree, root, available_space, &mut root_is_cached)
    };

    // Final positioning pass for out-of-flow boxes with no nearer containing block: the initial
    // containing block is the containing block for `position: fixed` boxes and for
    // `position: absolute` boxes with no positioned ancestor.
    if !candidates.is_empty() {
        let overflow = tree.get_core_container_style(root).overflow();

        // The initial containing block has the dimensions of the viewport (the available space) and is
        // anchored at the canvas origin. In an axis where the available space is indefinite, fall back
        // to the root's padding box.
        let area_inset = layout.border
            + crate::geometry::Rect {
                left: 0.0,
                right: layout.scrollbar_size.width,
                top: 0.0,
                bottom: layout.scrollbar_size.height,
            };
        let root_padding_box_size =
            layout.size - Size { width: area_inset.horizontal_axis_sum(), height: area_inset.vertical_axis_sum() };
        let (area_width, area_x) = match icb_size.width {
            Some(width) => ((width - layout.scrollbar_size.width).max(0.0), -layout.location.x),
            None => (root_padding_box_size.width, area_inset.left),
        };
        let (area_height, area_y) = match icb_size.height {
            Some(height) => ((height - layout.scrollbar_size.height).max(0.0), -layout.location.y),
            None => (root_padding_box_size.height, area_inset.top),
        };
        let area_size = Size { width: area_width, height: area_height };
        let area_offset = Point { x: area_x, y: area_y };

        let mut hoisted: Vec<NodeId> = Vec::new();
        let mut unclaimed = OofCandidates::new();
        oof::perform_oof_layout(
            tree,
            root,
            candidates.as_slice(),
            area_size,
            area_offset,
            direction,
            // The root is the initial containing block and claims all remaining candidates
            ContainingBlockClaims::ALL,
            overflow,
            &mut hoisted,
            &mut unclaimed,
        );
        debug_assert!(unclaimed.is_empty(), "the root positioning pass must claim all remaining candidates");
        if !root_is_cached {
            tree.add_hoisted_children(root, &hoisted);
        }
    }
}

/// Lay out an in-flow (or `position: relative`) root node against the available space, store its layout
/// and return it along with the out-of-flow candidates bubbled up from its subtree.
#[inline(always)]
fn compute_in_flow_root_layout(
    tree: &mut (impl crate::tree::LayoutContainingBlock + CacheTree),
    root: NodeId,
    available_space: Size<AvailableSpace>,
    root_is_cached: &mut bool,
) -> (Layout, OofCandidates) {
    let mut known_dimensions = Size::NONE;

    // The available space passed to the root excludes the root's margins
    let root_available_space = {
        let style = tree.get_core_container_style(root);
        let margin =
            style.margin().resolve_or_zero(available_space.width.into_option(), |val, basis| tree.calc(val, basis));
        available_space.maybe_sub(margin.sum_axes()).maybe_max(Size::ZERO)
    };

    #[cfg(feature = "block_layout")]
    {
        use crate::BoxSizing;

        let parent_size = available_space.into_options();
        let style = tree.get_core_container_style(root);

        if style.is_block() {
            // Pull these out earlier to avoid borrowing issues
            let aspect_ratio = style.aspect_ratio();
            let padding = style.padding().resolve_or_zero(parent_size.width, |val, basis| tree.calc(val, basis));
            let border = style.border().resolve_or_zero(parent_size.width, |val, basis| tree.calc(val, basis));
            let padding_border_size = (padding + border).sum_axes();
            let box_sizing_adjustment =
                if style.box_sizing() == BoxSizing::ContentBox { padding_border_size } else { Size::ZERO };

            let min_size = style
                .min_size()
                .maybe_resolve(parent_size, |val, basis| tree.calc(val, basis))
                .maybe_apply_aspect_ratio(aspect_ratio)
                .maybe_add(box_sizing_adjustment);
            let max_size = style
                .max_size()
                .maybe_resolve(parent_size, |val, basis| tree.calc(val, basis))
                .maybe_apply_aspect_ratio(aspect_ratio)
                .maybe_add(box_sizing_adjustment);
            let clamped_style_size = style
                .size()
                .maybe_resolve(parent_size, |val, basis| tree.calc(val, basis))
                .maybe_apply_aspect_ratio(aspect_ratio)
                .maybe_add(box_sizing_adjustment)
                .maybe_clamp(min_size, max_size);

            // If both min and max in a given axis are set and max <= min then this determines the size in that axis
            let min_max_definite_size = min_size.zip_map(max_size, |min, max| match (min, max) {
                (Some(min), Some(max)) if max <= min => Some(min),
                _ => None,
            });

            // Block nodes automatically stretch fit their width to fit available space if available space is definite
            let available_space_based_size = Size { width: root_available_space.width.into_option(), height: None };

            let styled_based_known_dimensions = known_dimensions
                .or(min_max_definite_size)
                .or(clamped_style_size)
                .or(available_space_based_size)
                .maybe_max(padding_border_size);

            known_dimensions = styled_based_known_dimensions;
        }
    }

    let inputs = LayoutInput {
        known_dimensions,
        known_dimensions_are_definite: Size { width: true, height: true },
        parent_size: available_space.into_options(),
        available_space: root_available_space,
        sizing_mode: SizingMode::InherentSize,
        axis: RequestedAxis::Both,
        run_mode: RunMode::PerformLayout,
        vertical_margins_are_collapsible: Line::FALSE,
    };
    *root_is_cached = tree.cache_get(root, &inputs).is_some();

    // Recursively compute node layout
    let mut output = tree.compute_child_layout(root, inputs);
    let style = tree.get_core_container_style(root);
    let padding =
        style.padding().resolve_or_zero(available_space.width.into_option(), |val, basis| tree.calc(val, basis));
    let border =
        style.border().resolve_or_zero(available_space.width.into_option(), |val, basis| tree.calc(val, basis));
    let margin =
        style.margin().resolve_or_zero(available_space.width.into_option(), |val, basis| tree.calc(val, basis));
    let scrollbar_size = Size {
        width: if style.overflow().y == Overflow::Scroll { style.scrollbar_width() } else { 0.0 },
        height: if style.overflow().x == Overflow::Scroll { style.scrollbar_width() } else { 0.0 },
    };
    let is_rtl = style.direction().is_rtl();

    // The root's margin box is placed at the origin of the initial containing block
    let mut location = Point {
        x: match (is_rtl, available_space.width.into_option()) {
            (true, Some(available_width)) => available_width - output.size.width - margin.right,
            _ => margin.left,
        },
        y: margin.top,
    };

    // A relatively positioned root is offset by its insets (resolved against the initial containing block)
    if style.position() == Position::Relative {
        let icb_size = available_space.into_options();
        let inset = style.inset();
        let left = inset.left.maybe_resolve(icb_size.width, |val, basis| tree.calc(val, basis));
        let right = inset.right.maybe_resolve(icb_size.width, |val, basis| tree.calc(val, basis));
        let top = inset.top.maybe_resolve(icb_size.height, |val, basis| tree.calc(val, basis));
        let bottom = inset.bottom.maybe_resolve(icb_size.height, |val, basis| tree.calc(val, basis));
        location.x += if is_rtl {
            right.map(|right| -right).or(left).unwrap_or(0.0)
        } else {
            left.or(right.map(|right| -right)).unwrap_or(0.0)
        };
        location.y += top.or(bottom.map(|bottom| -bottom)).unwrap_or(0.0);
    }
    drop(style);

    let layout = Layout {
        order: 0,
        location,
        size: output.size,
        #[cfg(feature = "content_size")]
        scrollable_overflow_rect: output.scrollable_overflow_rect,
        scrollbar_size,
        padding,
        border,
        // TODO: support auto margins for root node?
        margin,
    };
    tree.set_unrounded_layout(root, &layout);

    (layout, output.oof_candidates.take())
}

/// Attempts to find a cached layout for the specified node and layout inputs.
///
/// Uses the provided closure to compute the layout (and then stores the result in the cache) if no cached layout is found.
#[inline(always)]
pub fn compute_cached_layout<Tree: CacheTree + ?Sized, ComputeFunction>(
    tree: &mut Tree,
    node: NodeId,
    inputs: LayoutInput,
    compute_uncached: ComputeFunction,
) -> LayoutOutput
where
    ComputeFunction: FnOnce(&mut Tree, NodeId, LayoutInput) -> LayoutOutput,
{
    debug_push_node!(node);

    // First we check if we have a cached result for the given input
    let cache_entry = tree.cache_get(node, &inputs);
    if let Some(cached_size_and_baselines) = cache_entry {
        debug_log_node!(inputs);
        debug_log!("RESULT (CACHED)", dbg:cached_size_and_baselines.size);
        debug_pop_node!();
        return cached_size_and_baselines;
    }

    debug_log_node!(inputs);

    let computed_size_and_baselines = compute_uncached(tree, node, inputs);

    // Cache result
    tree.cache_store(node, &inputs, computed_size_and_baselines.clone());

    debug_log!("RESULT", dbg:computed_size_and_baselines.size);
    debug_pop_node!();

    computed_size_and_baselines
}

/// Rounds the calculated layout to exact pixel values
///
/// In order to ensure that no gaps in the layout are introduced we:
///   - Always round based on the cumulative x/y coordinates (relative to the viewport) rather than
///     parent-relative coordinates
///   - Compute width/height by first rounding the top/bottom/left/right and then computing the difference
///     rather than rounding the width/height directly
///
/// See <https://github.com/facebook/yoga/commit/aa5b296ac78f7a22e1aeaf4891243c6bb76488e2> for more context
///
/// In order to prevent innacuracies caused by rounding already-rounded values, we read from `unrounded_layout`
/// and write to `final_layout`.
pub fn round_layout(tree: &mut impl RoundTree, node_id: NodeId) {
    return round_layout_inner(tree, node_id, 0.0, 0.0);

    /// Recursive function to apply rounding to all descendents
    fn round_layout_inner(tree: &mut impl RoundTree, node_id: NodeId, cumulative_x: f32, cumulative_y: f32) {
        let unrounded_layout = tree.get_unrounded_layout(node_id);
        let mut layout = unrounded_layout;

        let parent_x = cumulative_x;
        let parent_y = cumulative_y;
        let cumulative_x = cumulative_x + unrounded_layout.location.x;
        let cumulative_y = cumulative_y + unrounded_layout.location.y;

        layout.location.x = round(cumulative_x) - round(parent_x);
        layout.location.y = round(cumulative_y) - round(parent_y);
        layout.size.width = round(cumulative_x + unrounded_layout.size.width) - round(cumulative_x);
        layout.size.height = round(cumulative_y + unrounded_layout.size.height) - round(cumulative_y);
        layout.scrollbar_size.width = round(unrounded_layout.scrollbar_size.width);
        layout.scrollbar_size.height = round(unrounded_layout.scrollbar_size.height);
        layout.border.left = round(cumulative_x + unrounded_layout.border.left) - round(cumulative_x);
        layout.border.right = round(cumulative_x + unrounded_layout.size.width)
            - round(cumulative_x + unrounded_layout.size.width - unrounded_layout.border.right);
        layout.border.top = round(cumulative_y + unrounded_layout.border.top) - round(cumulative_y);
        layout.border.bottom = round(cumulative_y + unrounded_layout.size.height)
            - round(cumulative_y + unrounded_layout.size.height - unrounded_layout.border.bottom);
        layout.padding.left = round(cumulative_x + unrounded_layout.padding.left) - round(cumulative_x);
        layout.padding.right = round(cumulative_x + unrounded_layout.size.width)
            - round(cumulative_x + unrounded_layout.size.width - unrounded_layout.padding.right);
        layout.padding.top = round(cumulative_y + unrounded_layout.padding.top) - round(cumulative_y);
        layout.padding.bottom = round(cumulative_y + unrounded_layout.size.height)
            - round(cumulative_y + unrounded_layout.size.height - unrounded_layout.padding.bottom);

        #[cfg(feature = "content_size")]
        round_scrollable_overflow_rect(
            &mut layout,
            unrounded_layout.scrollable_overflow_rect,
            cumulative_x,
            cumulative_y,
        );

        tree.set_final_layout(node_id, &layout);

        // Recurse into in-flow children. Out-of-flow (absolute/fixed) children are skipped here:
        // they are instead visited via their containing block's hoisted child list below, which
        // ensures each node is visited exactly once and that its cumulative offset is accumulated
        // relative to its containing block (which its `location` is relative to).
        let child_count = tree.child_count(node_id);
        for index in 0..child_count {
            let child = tree.get_child_id(node_id, index);
            if !tree.is_out_of_flow(child) {
                round_layout_inner(tree, child, cumulative_x, cumulative_y);
            }
        }

        // Recurse into out-of-flow boxes for which this node is the containing block
        let hoisted_count = tree.hoisted_child_count(node_id);
        for index in 0..hoisted_count {
            let child = tree.get_hoisted_child_id(node_id, index);
            round_layout_inner(tree, child, cumulative_x, cumulative_y);
        }
    }

    #[cfg(feature = "content_size")]
    #[inline(always)]
    /// Round the scrollable overflow rect.
    /// This is split into a separate function to make it easier to feature flag.
    fn round_scrollable_overflow_rect(
        layout: &mut Layout,
        unrounded_rect: crate::geometry::Rect<f32>,
        cumulative_x: f32,
        cumulative_y: f32,
    ) {
        layout.scrollable_overflow_rect.left = round(cumulative_x + unrounded_rect.left) - round(cumulative_x);
        layout.scrollable_overflow_rect.right = round(cumulative_x + unrounded_rect.right) - round(cumulative_x);
        layout.scrollable_overflow_rect.top = round(cumulative_y + unrounded_rect.top) - round(cumulative_y);
        layout.scrollable_overflow_rect.bottom = round(cumulative_y + unrounded_rect.bottom) - round(cumulative_y);
    }
}

/// Creates a layout for this node and its children, recursively.
/// Each hidden node has zero size and is placed at the origin
pub fn compute_hidden_layout(tree: &mut (impl LayoutPartialTree + CacheTree), node: NodeId) -> LayoutOutput {
    // Clear cache and set zeroed-out layout for the node
    tree.cache_clear(node);
    tree.set_unrounded_layout(node, &Layout::with_order(0));

    // Perform hidden layout on all children
    for index in 0..tree.child_count(node) {
        let child_id = tree.get_child_id(node, index);
        tree.compute_child_layout(child_id, LayoutInput::HIDDEN);
    }

    LayoutOutput::HIDDEN
}

/// A module for unified re-exports of detailed layout info structs, used by low level API
pub mod detailed_info {
    #[cfg(feature = "grid")]
    pub use super::grid::{
        DetailedGridInfo, DetailedGridItemsInfo, DetailedGridTracksInfo, GridLineNames, GridLineNamesIter,
    };
}

#[cfg(test)]
mod tests {
    use super::compute_hidden_layout;
    use crate::geometry::{Point, Size};
    use crate::style::{Display, Style};
    use crate::TaffyTree;

    #[test]
    fn hidden_layout_should_hide_recursively() {
        let mut taffy: TaffyTree<()> = TaffyTree::new();

        let style: Style = Style { display: Display::Flex, size: Size::from_lengths(50.0, 50.0), ..Default::default() };

        let grandchild_00 = taffy.new_leaf(style.clone()).unwrap();
        let grandchild_01 = taffy.new_leaf(style.clone()).unwrap();
        let child_00 = taffy.new_with_children(style.clone(), &[grandchild_00, grandchild_01]).unwrap();

        let grandchild_02 = taffy.new_leaf(style.clone()).unwrap();
        let child_01 = taffy.new_with_children(style.clone(), &[grandchild_02]).unwrap();

        let root = taffy
            .new_with_children(
                Style { display: Display::None, size: Size::from_lengths(50.0, 50.0), ..Default::default() },
                &[child_00, child_01],
            )
            .unwrap();

        compute_hidden_layout(&mut taffy.as_layout_tree(), root);

        // Whatever size and display-mode the nodes had previously,
        // all layouts should resolve to ZERO due to the root's DISPLAY::NONE

        for node in [root, child_00, child_01, grandchild_00, grandchild_01, grandchild_02] {
            let layout = taffy.layout(node).unwrap();
            assert_eq!(layout.size, Size::zero());
            assert_eq!(layout.location, Point::zero());
        }
    }
}