use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use ratatui::{
layout::{Constraint, Flex, Layout},
widgets::{Clear, Widget},
};
use crate::{
handler::message::Message,
tui::{
component::Component,
widgets::{
block::Block,
input::{Input, InputType},
},
},
};
#[derive(Debug)]
pub struct GoToLine {
rollback: usize,
input: Input,
}
impl GoToLine {
pub fn new(rollback: usize) -> Self {
Self {
input: Input::default().with_input_type(InputType::Numeric),
rollback,
}
}
pub fn with_value(self, value: usize) -> Self {
Self {
rollback: self.rollback,
input: self.input.with_value(value.to_string()),
}
}
fn value(&self) -> usize {
self.input.value().parse().unwrap_or(1)
}
}
impl Component for GoToLine {
fn render(
&mut self,
_area: ratatui::prelude::Rect,
buf: &mut ratatui::prelude::Buffer,
focus_state: crate::tui::component::FocusState,
) {
let [area, _] = Layout::horizontal([Constraint::Length(32), Constraint::Length(1)])
.flex(Flex::End)
.areas(buf.area);
let [_, area] =
Layout::vertical([Constraint::Length(1), Constraint::Length(3)]).areas(area);
Clear.render(area, buf);
let area = {
let block = Block::default().title("Go to Line");
let inner = block.inner(area);
block.render(area, buf);
inner
};
self.input.render(area, buf, focus_state);
}
fn handle(&mut self, event: KeyEvent) -> bool {
if self.input.handle(event) {
Message::PaneTableSelect(self.value().saturating_sub(1)).enqueue();
true
} else {
match (event.code, event.modifiers) {
(KeyCode::Enter, KeyModifiers::NONE) => {
Message::PaneDismissModal.enqueue();
true
}
(KeyCode::Esc, KeyModifiers::NONE) => {
Message::PaneDismissModal.enqueue();
Message::PaneTableSelect(self.rollback).enqueue();
true
}
_ => false,
}
}
}
}