syster-base 0.4.0-alpha

Core library for SysML v2 and KerML parsing, AST, and semantic analysis
Documentation
standard library package SpatialItems {
	doc
	/*
	 * This package models physical items that have a spatial extent and act as a spatial frame of reference
	 * for obtaining position and displacement vectors of points within them.
	 */

	private import Objects::Point;
	private import SpatialFrames::SpatialFrame;
	private import Quantities::VectorQuantityValue;
	private import MeasurementReferences::ThreeDCoordinateFrame;
	private import MeasurementReferences::nullTransformation;
	private import Time::Clock;
	private import Time::TimeInstantValue;
	private import ScalarValues::Natural;
	private import ISQ::universalCartesianSpatial3dCoordinateFrame;
	private import ISQ::Position3dVector;
	private import ISQ::Displacement3dVector;
	private import VectorFunctions::isZeroVector;
	private import SequenceFunctions::isEmpty;
	private import ControlFunctions::forAll;
	
	item def SpatialItem :> SpatialFrame {
		doc
		/*
		 * A SpatialItem is an Item with a three-dimensional spatial extent that also acts as a SpatialFrame of reference.
		 */
	
		ref item :>> localClock : Clock[1] default Time::universalClock {
			doc
			/*
			 * A local Clock to be used as the corresponding time reference within this SpatialItem. 
			 * By default this is the singleton universalClock.
			 */
		}
		
		attribute coordinateFrame : ThreeDCoordinateFrame[1] default universalCartesianSpatial3dCoordinateFrame {
            doc
            /*
             * The three-dimensional CoordinateFrame to be used as the measurement reference for position 
             * and displacement vector values relative to this SpatialItem.
             * By default this is the singleton universalCartesianSpatial3dCoordinateFrame.
             */
        }
        		
		item originPoint : Point[1] :> spaceShots {
			doc
			/*
			 * The Point at the origin of the coordinateFrame of this SpatialItem.
			 */
		}
		
		assert constraint originPointConstraint {
			doc
			/*
			 * The CurrentPositionOf the originPoint must always be a zero vector.
			 */
		
			isZeroVector(CurrentPositionOf(originPoint, that))
		}

        item subSpatialItems : SpatialItem[1..*] :> subitems {
            ref item :>> SpatialItem::localClock, subitems::localClock;
        }
        
        part subSpatialParts : SpatialItem[1..*] :> subSpatialItems, subparts {
            ref item :>> SpatialItem::localClock, subSpatialItems::localClock, subparts::localClock;
        }

		item componentItems : SpatialItem[1..*] :> subSpatialItems {
			doc
			/*
			 * A SpatialItem with componentItems is entirely made up of those items (the SpatialItem occurs only
			 * as a collection of its componentItems).  By default they have the same localClock and equivalent
			 * coordinate frame as the SpatialItem they make up.  A SpatialItem without componentItems occurs
			 * on its own, separately from its subitems.
			 */		
			ref item :>> SpatialItem::localClock, subSpatialItems::localClock default (that as SpatialItem).localClock;
			attribute :>> coordinateFrame {
				attribute :>> mRefs default (that.that as SpatialItem).coordinateFrame.mRefs;
				attribute :>> transformation[1] default nullTransformation {
					attribute :>> source default (that.that.that as SpatialItem).coordinateFrame;
				}
			}
		}

		private attribute cunionNum: Natural [1] = if isEmpty(componentItems) ? 0 else 1;
		private attribute componentUnion[cunionNum] :> unionsOf {
			doc
			/*
			 * A SpatialItem with componentItems is is a spatial union of them.
			 */
		
			item :>> elements : SpatialItem [1..*] = componentItems;
		}
		
		part componentParts : SpatialItem[1..*] :> componentItems, subSpatialParts {
		    ref item :>> SpatialItem::localClock, componentItems::localClock, subSpatialParts::localClock, subparts::localClock;
		}
	}

	calc def PositionOf :> SpatialFrames::PositionOf {
		doc
		/*
		 * The PositionOf a Point relative to a SpatialItem, at a specific TimeInstantValue relative to a given Clock,
		 * is a positionVector that is a VectorQuantityValue in the coordinateFrame of the SpatialItem.
		 * The default Clock is the localClock of the SpatialItem.
		 */
	
		in point : Point[1];
		in timeInstant : TimeInstantValue[1];
		in enclosingItem :>> 'frame' : SpatialItem[1];
		in clock : Clock[1] default enclosingItem.localClock;
		return positionVector : Position3dVector[1] {
			attribute :>> mRef = enclosingItem.coordinateFrame;
		}
	}

	calc def CurrentPositionOf :> SpatialFrames::CurrentPositionOf {
		doc
		/*
		 * The CurrentPositionOf a Point relative to a SpatialItem and a Clock is the PositionOf
		 * the Point relative to the SpatialItem at the currentTime of the Clock.
		 */
	
		in point : Point[1];
		in enclosingItem :>> 'frame' : SpatialItem[1];
		in clock : Clock[1] default enclosingItem.localClock;
		return positionVector : Position3dVector[1] {
			attribute :>> mRef = enclosingItem.coordinateFrame;
		}
	}

	calc def DisplacementOf :> SpatialFrames::DisplacementOf {
		doc
		/*
		 * The DisplacementOf two Points relative to a SpatialItem, at a specific TimeInstantValue relative to a
		 * given Clock, is the displacementVector computed as the difference between the PositionOf the 
		 * first Point and PositionOf the second Point, relative to that SpatialItem, at that timeInstant.
		 */
	
		in point1 : Point[1];
		in point2 : Point[1];
		in timeInstant : TimeInstantValue[1];
		in spatialItem :>> 'frame' : SpatialItem[1];
		in clock : Clock[1] default spatialItem.localClock;
		return displacementVector : Displacement3dVector[1] {
			attribute :>> mRef = spatialItem.coordinateFrame;
		}
	}

	calc def CurrentDisplacementOf :> SpatialFrames::CurrentDisplacementOf {
		doc
		/*
		 * The CurrentDisplacementOf two Points relative to a SpatialItem and a Clock is the DisplacementOf
		 * the Points relative to the SpatialItem, at the currentTime of the Clock.
		 */
	
		in point1 : Point[1];
		in point2 : Point[1];
		in spatialItem :>> 'frame' : SpatialItem[1];
		in clock : Clock[1] default spatialItem.localClock;
		return displacementVector : Displacement3dVector[1] {
			attribute :>> mRef = spatialItem.coordinateFrame;
		}
	}

}