use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CardConfig {
pub radius: CardRadius,
pub padding: CardPadding,
pub gradient: CardGradient,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CardRadius {
pub default: String,
pub cut: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CardPadding {
pub sm: String,
pub md: String,
pub lg: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CardGradient {
pub start: String,
pub mid: String,
pub end: String,
}