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//! Shared game loading helpers. //! //! [`launch`] handles runner setup, application/archive ingestion (BinHex, //! MacBinary, StuffIt, and web packs), VFS population, executable selection, //! and post-load initialization. pub mod launch; pub use launch::{ init_game, load_game, load_game_from_path, new_runner, pack_game_sources_for_web, pack_stuffit_for_web, WebPackLoader, MAX_INSTRUCTIONS_PER_FRAME, RAM_SIZE, };