systemd_jp/
systemd_unit.rs

1use std::cell::RefCell;
2use std::rc::Rc;
3
4use super::*;
5
6pub struct SystemdUnit {
7
8	connection: Rc <RefCell <SystemdConnection>>,
9
10	name: String,
11	description: String,
12	load_state: SystemdLoadState,
13	active_state: SystemdActiveState,
14	sub_state: SystemdSubState,
15	following_unit: Option <String>,
16	unit_object_path: String,
17	job_id: u32,
18	job_type: SystemdJobType,
19	job_object_path: String,
20
21}
22
23impl SystemdUnit {
24
25	pub fn new (
26		connection: Rc <RefCell <SystemdConnection>>,
27		name: String,
28		description: String,
29		load_state: SystemdLoadState,
30		active_state: SystemdActiveState,
31		sub_state: SystemdSubState,
32		following_unit: Option <String>,
33		unit_object_path: String,
34		job_id: u32,
35		job_type: SystemdJobType,
36		job_object_path: String,
37	) -> SystemdUnit {
38
39		SystemdUnit {
40			connection: connection,
41			name: name,
42			description: description,
43			load_state: load_state,
44			active_state: active_state,
45			sub_state: sub_state,
46			following_unit: following_unit,
47			unit_object_path: unit_object_path,
48			job_id: job_id,
49			job_type: job_type,
50			job_object_path: job_object_path,
51		}
52
53	}
54
55	pub fn name (& self) -> & str {
56		& self.name
57	}
58
59	pub fn description (& self) -> & str {
60		& self.name
61	}
62
63	pub fn load_state (& self) -> & SystemdLoadState {
64		& self.load_state
65	}
66
67	pub fn active_state (& self) -> & SystemdActiveState {
68		& self.active_state
69	}
70
71	pub fn sub_state (& self) -> & SystemdSubState {
72		& self.sub_state
73	}
74
75}
76
77// ex: noet ts=4 filetype=rust