#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ToastX {
Left,
Center,
Right,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ToastY {
Top,
Middle,
Bottom,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ToastPosition {
pub x: ToastX,
pub y: ToastY,
}
impl ToastPosition {
pub const TOP_LEFT: Self = Self { x: ToastX::Left, y: ToastY::Top };
pub const TOP_CENTER: Self = Self { x: ToastX::Center, y: ToastY::Top };
pub const TOP_RIGHT: Self = Self { x: ToastX::Right, y: ToastY::Top };
pub const MIDDLE_LEFT: Self = Self { x: ToastX::Left, y: ToastY::Middle };
pub const CENTER: Self = Self { x: ToastX::Center, y: ToastY::Middle };
pub const MIDDLE_RIGHT: Self = Self { x: ToastX::Right, y: ToastY::Middle };
pub const BOTTOM_LEFT: Self = Self { x: ToastX::Left, y: ToastY::Bottom };
pub const BOTTOM_CENTER: Self = Self { x: ToastX::Center, y: ToastY::Bottom };
pub const BOTTOM_RIGHT: Self = Self { x: ToastX::Right, y: ToastY::Bottom };
}
impl Default for ToastPosition {
fn default() -> Self {
Self::TOP_CENTER
}
}