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// SPDX-License-Identifier: GPL-2.0
//! Delay and sleep primitives.
//!
//! This module contains the kernel APIs related to delay and sleep that
//! have been ported or wrapped for usage by Rust code in the kernel.
//!
//! C header: [`include/linux/delay.h`](srctree/include/linux/delay.h).
use Delta;
use crate*;
/// Sleeps for a given duration at least.
///
/// Equivalent to the C side [`fsleep()`], flexible sleep function,
/// which automatically chooses the best sleep method based on a duration.
///
/// `delta` must be within `[0, i32::MAX]` microseconds;
/// otherwise, it is erroneous behavior. That is, it is considered a bug
/// to call this function with an out-of-range value, in which case the function
/// will sleep for at least the maximum value in the range and may warn
/// in the future.
///
/// The behavior above differs from the C side [`fsleep()`] for which out-of-range
/// values mean "infinite timeout" instead.
///
/// This function can only be used in a nonatomic context.
///
/// [`fsleep()`]: https://docs.kernel.org/timers/delay_sleep_functions.html#c.fsleep
/// Inserts a delay based on microseconds with busy waiting.
///
/// Equivalent to the C side [`udelay()`], which delays in microseconds.
///
/// `delta` must be within `[0, MAX_UDELAY_MS]` in milliseconds;
/// otherwise, it is erroneous behavior. That is, it is considered a bug to
/// call this function with an out-of-range value.
///
/// The behavior above differs from the C side [`udelay()`] for which out-of-range
/// values could lead to an overflow and unexpected behavior.
///
/// [`udelay()`]: https://docs.kernel.org/timers/delay_sleep_functions.html#c.udelay