syd-format 0.1.0

binary format for chess game tree
# syd-format
format used to store a whole chess tree, heavily inspired by [viriformat](https://github.com/cosmobobak/viriformat)

## specifications

for each tree:
- 4B: store the size of tree as u32
- 32B: store the root as marlin format
- recursively :
    - 2B: the bestmove
    - 2B: the score of the position
    - 1B: depth*3+bound
    - 1B: the number of child
    - for each child :
        - 2B: store the move to go to that child
        - store the child

so the root is 42B, and every other node is 8B

### moves
a `Move` is stored into 2 bytes :
- 6-bit from square
- 6-bit to square
- 2-bit promotion type (normal piece number - 1)
- 2-bit flag, 1 for ep 2 for castling 3 for promotions and 0 for the rest

all integers are stored in little endian

all scores are stored stm-relative as i16