use bevy_ecs::{component::Component, schedule::ScheduleLabel, world::World};
#[derive(Component, Debug, Default)]
pub struct CodeActionRequest(pub Vec<crate::lsp_types::CodeAction>);
#[derive(ScheduleLabel, Clone, Eq, PartialEq, Debug, Hash)]
pub struct Label;
pub fn setup_schedule(world: &mut World) {
let schedule = bevy_ecs::schedule::Schedule::new(Label);
world.add_schedule(schedule);
}