swink-agent-memory 0.7.7

Session persistence and memory management for swink-agent
Documentation
//! Session storage trait for pluggable persistence backends.

use std::io;

use swink_agent::{AgentMessage, CustomMessageRegistry};

use crate::entry::SessionEntry;
use crate::interrupt::InterruptState;
use crate::load_options::LoadOptions;
use crate::meta::SessionMeta;

/// Pluggable session persistence.
///
/// All save/load methods use [`AgentMessage`] as the canonical message type,
/// preserving both LLM and custom messages without silent data loss.
///
/// The default implementation ([`JsonlSessionStore`](crate::JsonlSessionStore))
/// uses JSONL files, but alternative backends (`SQLite`, S3, etc.) can
/// implement this trait directly.
pub trait SessionStore: Send + Sync {
    /// Persist a session, including both LLM and custom messages.
    ///
    /// Overwrites any existing session with the same ID. Custom messages that
    /// cannot be serialized are logged and skipped — callers should ensure
    /// custom types implement `CustomMessage::to_json` and
    /// `CustomMessage::type_name`.
    fn save(&self, id: &str, meta: &SessionMeta, messages: &[AgentMessage]) -> io::Result<()>;

    /// Append messages to an existing session without rewriting the entire file.
    fn append(&self, id: &str, messages: &[AgentMessage]) -> io::Result<()>;

    /// Load a session by ID.
    ///
    /// If `registry` is `Some`, custom messages are deserialized using the
    /// provided registry. If `None`, custom messages are skipped.
    fn load(
        &self,
        id: &str,
        registry: Option<&CustomMessageRegistry>,
    ) -> io::Result<(SessionMeta, Vec<AgentMessage>)>;

    /// List all saved sessions, sorted by last updated (newest first).
    fn list(&self) -> io::Result<Vec<SessionMeta>>;

    /// Delete a session by ID.
    fn delete(&self, id: &str) -> io::Result<()>;

    /// Save session state snapshot. Default: no-op.
    fn save_state(&self, id: &str, state: &serde_json::Value) -> io::Result<()> {
        let _ = (id, state);
        Ok(())
    }

    /// Load session state snapshot. Default: `None` (empty state).
    fn load_state(&self, id: &str) -> io::Result<Option<serde_json::Value>> {
        let _ = id;
        Ok(None)
    }

    /// Persist interrupt state for a session.
    ///
    /// Stores the interrupt as `{session_id}.interrupt.json`. Overwrites any
    /// existing interrupt for the same session. Default: no-op.
    fn save_interrupt(&self, id: &str, state: &InterruptState) -> io::Result<()> {
        let _ = (id, state);
        Ok(())
    }

    /// Load interrupt state for a session.
    ///
    /// Returns `Some` if an interrupt file exists, `None` otherwise.
    /// Returns an error if the file exists but is corrupted. Default: `None`.
    fn load_interrupt(&self, id: &str) -> io::Result<Option<InterruptState>> {
        let _ = id;
        Ok(None)
    }

    /// Clear interrupt state for a session.
    ///
    /// Deletes the `{session_id}.interrupt.json` file. Idempotent — safe to
    /// call if no interrupt exists. Default: no-op.
    fn clear_interrupt(&self, id: &str) -> io::Result<()> {
        let _ = id;
        Ok(())
    }

    /// Load a session with filtering options.
    ///
    /// Returns metadata and a filtered subset of session entries based on the
    /// provided [`LoadOptions`]. Default options return the full session.
    fn load_with_options(
        &self,
        id: &str,
        options: &LoadOptions,
    ) -> io::Result<(SessionMeta, Vec<SessionEntry>)>;
}