pub struct NameCharacter<'a> {
pub id: CharacterId,
pub name: &'a SwfStr,
}Expand description
An undocumented and unused tag to set the instance name of a character. This seems to have no effect in the official Flash Player. Superseded by the PlaceObject2 tag.
Fields§
§id: CharacterId§name: &'a SwfStrTrait Implementations§
Source§impl<'a> Clone for NameCharacter<'a>
impl<'a> Clone for NameCharacter<'a>
Source§fn clone(&self) -> NameCharacter<'a>
fn clone(&self) -> NameCharacter<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for NameCharacter<'a>
impl<'a> Debug for NameCharacter<'a>
Source§impl<'a> PartialEq for NameCharacter<'a>
impl<'a> PartialEq for NameCharacter<'a>
impl<'a> Eq for NameCharacter<'a>
impl<'a> StructuralPartialEq for NameCharacter<'a>
Auto Trait Implementations§
impl<'a> Freeze for NameCharacter<'a>
impl<'a> RefUnwindSafe for NameCharacter<'a>
impl<'a> Send for NameCharacter<'a>
impl<'a> Sync for NameCharacter<'a>
impl<'a> Unpin for NameCharacter<'a>
impl<'a> UnwindSafe for NameCharacter<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more