#[cfg(feature = "serde")]
use ::serde::{Deserialize, Serialize};
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct AbcHeader {
pub flags: u32,
pub name: String,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Label {
pub frame: u32,
pub name: String,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Scene {
pub offset: u32,
pub name: String,
}