#[derive(Clone)]
pub enum CellKind {
Mine,
Free,
Uninitialized,
}
#[derive(Clone)]
pub enum CellState {
Closed,
Flagged,
Opened,
}
#[derive(Clone)]
pub struct Cell {
pub kind: CellKind,
pub state: CellState,
}
pub trait SweeperCell {
fn open(&mut self) -> &CellKind;
fn flag(&mut self) -> &CellState;
}
impl SweeperCell for Cell {
fn open(&mut self) -> &CellKind {
if let CellState::Closed = self.state {
self.state = CellState::Opened
}
&self.kind
}
fn flag(&mut self) -> &CellState {
match self.state {
CellState::Closed => self.state = CellState::Flagged,
CellState::Flagged => self.state = CellState::Closed,
_ => (),
}
&self.state
}
}
#[cfg(test)]
mod tests {
use super::*;
macro_rules! test_board_cell_trait {
($func_name:ident, $state:expr, $func:ident, $expected:pat) => {
#[test]
fn $func_name() {
let mut cell = Cell {
kind: CellKind::Free,
state: $state,
};
cell.$func();
assert!(matches!(cell.state, $expected));
}
};
}
test_board_cell_trait!(open_closed, CellState::Closed, open, CellState::Opened);
test_board_cell_trait!(open_flagged, CellState::Flagged, open, CellState::Flagged);
test_board_cell_trait!(open_opened, CellState::Opened, open, CellState::Opened);
test_board_cell_trait!(flag_closed, CellState::Closed, flag, CellState::Flagged);
test_board_cell_trait!(flag_flagged, CellState::Flagged, flag, CellState::Closed);
test_board_cell_trait!(flag_opened, CellState::Opened, flag, CellState::Opened);
}