swayipc-command-builder 0.1.0

A library for building commands that can be executed by swayipc
Documentation
use std::marker::PhantomData;

pub struct NoAuto<T = ()>(PhantomData<T>);
pub struct Scratchpad<T = ()>(PhantomData<T>);
pub struct Rename<T = ()>(PhantomData<T>);
pub struct WinCon<T = ()>(PhantomData<T>);
pub struct Workspace<T = ()>(PhantomData<T>);
pub struct Output<T = ()>(PhantomData<T>);
pub struct Direction<T = ()>(PhantomData<T>);
pub struct To<T = ()>(PhantomData<T>);
pub struct I3<T = ()>(PhantomData<T>);
pub struct Background<T = ()>(PhantomData<T>);
pub struct Indicator<T = ()>(PhantomData<T>);
pub struct Text<T = ()>(PhantomData<T>);
pub struct X<T = ()>(PhantomData<T>);
pub struct Y<T = ()>(PhantomData<T>);
pub struct With<T = ()>(PhantomData<T>);
pub struct By<T = ()>(PhantomData<T>);
pub struct Move<T = ()>(PhantomData<T>);
pub struct Fullscreen<T = ()>(PhantomData<T>);
pub struct ShortcutsInhibitor<T = ()>(PhantomData<T>);
pub struct Border<T = ()>(PhantomData<T>);
pub struct Layout<T = ()>(PhantomData<T>);
pub struct Split<T = ()>(PhantomData<T>);
pub struct Sticky<T = ()>(PhantomData<T>);
pub struct Floating<T = ()>(PhantomData<T>);
pub struct Swap<T = ()>(PhantomData<T>);
pub struct DefaultBorder<T = ()>(PhantomData<T>);
pub struct FloatingSize<T = ()>(PhantomData<T>);
pub struct FloatingModifier<T = ()>(PhantomData<T>);
pub struct FocusFollowMouse<T = ()>(PhantomData<T>);
pub struct FocusOnWindowActivation<T = ()>(PhantomData<T>);
pub struct FocusWrapping<T = ()>(PhantomData<T>);
pub struct TitlebarPadding<T = ()>(PhantomData<T>);
pub struct Gaps<T = ()>(PhantomData<T>);
pub struct SmartBoarders<T = ()>(PhantomData<T>);
pub struct SmartGaps<T = ()>(PhantomData<T>);
pub struct MouseWraping<T = ()>(PhantomData<T>);
pub struct PopupDuringFullscreen<T = ()>(PhantomData<T>);
pub struct ShowMarks<T = ()>(PhantomData<T>);
pub struct Opacity<T = ()>(PhantomData<T>);
pub struct TilingDrag<T = ()>(PhantomData<T>);
pub struct TitleAlign<T = ()>(PhantomData<T>);
pub struct Unmark<T = ()>(PhantomData<T>);
pub struct Urgent<T = ()>(PhantomData<T>);
pub struct Select<T = ()>(PhantomData<T>);
pub struct HideEdgeBorders<T = ()>(PhantomData<T>);
pub struct Mark<T = ()>(PhantomData<T>);
pub struct Add<T = ()>(PhantomData<T>);
pub struct Replace<T = ()>(PhantomData<T>);
pub struct Absolute<T = ()>(PhantomData<T>);
pub struct Position<T = ()>(PhantomData<T>);
pub struct Unbindswitch<T = ()>(PhantomData<T>);
pub struct WorkspaceAutoBackAndForth<T = ()>(PhantomData<T>);
pub struct MaxRenderTime<T = ()>(PhantomData<T>);
pub struct Client<T = ()>(PhantomData<T>);
pub struct InhibitIdle<T = ()>(PhantomData<T>);
pub struct Focus<T = ()>(PhantomData<T>);
pub struct Resize<T = ()>(PhantomData<T>);
pub struct Assign<T = ()>(PhantomData<T>);
pub struct ForWindow<T = ()>(PhantomData<T>);
pub struct Filter<T = ()>(PhantomData<T>);
pub struct And<T = ()>(PhantomData<T>);
pub struct Chain<T = ()>(PhantomData<T>);
pub struct Valid<T = ()>(PhantomData<T>);